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Messages - danielstritt

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16
When I open the movie image properties dialog, and click inside "other" edit box, but don't type anything in, then click any other preset frame rate, I get an error that says "frame rate: malformed number". This may show up once, or infinitely and I have to kill anim8or with task manager. Keep in mind I don't click the "Other" radio box, just the edit box, then one of the presets.


Version 1.00 Beta 22-march-2017

17
General Anim8or Forum / Re: Question about shader
« on: March 28, 2017, 08:45:47 am »
Ouch, sorry to ask a question that was already answered. Sometimes I don't know what to search for to see if it was already answered.

18
General Anim8or Forum / Feature request
« on: March 28, 2017, 04:43:25 am »
Would it be too much trouble to ask for a few new options. Either the ability to change the default resolution of renders, or at least save the last used resolution between sessions. I just never find myself rendering at 400*300 myself


EDIT: Ok, it looks like the resolution is preserved in the file after you save, so I guess all I would like is to change the default for new projects

19
General Anim8or Forum / Question about shader
« on: March 28, 2017, 04:32:03 am »
Under the "use shaders" option, what is the difference between the 2 options, and which one is the best option?

Thanks
Daniel

20
I believe multithreaded means it uses a seperate thread to render than the one it uses for UI, so the UI is still responsive. I believe the renderer is always single threaded

21
There is already a setting for the memory limit of undo operations, and it defaults to only 1MB.

22
General Anim8or Forum / Menu Folder
« on: August 15, 2016, 04:00:53 am »
I always wondered, what does "Menu Folder" under the object properties do?

Thanks,
Daniel

23
General Anim8or Forum / Re: UV help
« on: August 08, 2016, 05:05:14 pm »
Nevermind, I realized you can select the whole object and click UV, that's what I was after. Thanks for your help!

24
General Anim8or Forum / Re: UV help
« on: August 08, 2016, 03:25:32 pm »
Thanks for the video, but do I really have to apply it to each face individually? I have a model with 96 faces.

25
General Anim8or Forum / UV help
« on: August 08, 2016, 02:44:52 am »
Hello, I am learning to use UV editing for the first time, but I can't understand how it works in anim8or. There was nothing about it in the manual either. I click the UV button and position the yellow mesh, but I don't know what to do next. Is there something obvious I am missing?

Thanks
Daniel

26
Finished Works and Works in Progress / Re: Galacticats!
« on: June 26, 2016, 08:15:08 pm »
Can I get an MP3 of that theme song?

27
General Anim8or Forum / How to change frame rate
« on: April 24, 2016, 02:33:09 am »
Hello, I just started playing around with anim8or again, trying out the animation features since I never used them. It seems that the default frame rate for the scene is 30fps, but I am wondering how to change that? I don't see the option anywhere.

Thanks
Daniel

28
General Anim8or Forum / Complex materials
« on: November 24, 2015, 09:01:35 am »
Any support planned for more complex materials, such as procedural or even a shading language?

29
I don't remember seeing options for morph targets, where are those? I must have missed that feature, as I am still modeling and not really animating much right now.

Edit: OK, I found it in the documentation, but I did a simple morph to animate it and I am having trouble with that. I didn't find anything in the documentation about animating morph targets, unless I missed it. Can someone point me in the right direction please? Basically can't figure out setting keys on a certain morph value

Thanks

30
Hi, sorry for the delay, couldn't sleep last night, so I slept all day just about. I tried it out, and it looks like it works just fine now. Thanks!

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