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Messages - davygravy123

Pages: 1 2 [3] 4 5
31
General Anim8or Forum / Re: New game
« on: August 23, 2010, 06:58:06 pm »
Lol, wow that must suck :P

32
General Anim8or Forum / Re: New game
« on: August 23, 2010, 05:39:33 pm »
Yea sure go ahead. Some people are like that I guess :P

33
General Anim8or Forum / Re: New game
« on: August 23, 2010, 01:04:52 pm »
Looks really cool. Should make the character get that weapon when he goes farther into the game.

34
General Anim8or Forum / Re: New game
« on: August 23, 2010, 10:32:04 am »
Yea that would be more helpful. So how/when are gonna assign people their part?

35
General Anim8or Forum / Re: New game
« on: August 22, 2010, 10:02:52 pm »
Oh I live in the United States (USA)

Just put up on profile :P

36
General Anim8or Forum / Re: New game
« on: August 22, 2010, 09:20:55 pm »
OK, cool. I just made mine in few mins so looks crappy : P

37
General Anim8or Forum / Re: New game
« on: August 22, 2010, 09:05:55 pm »
Here's a beginner-sword I made:




38
General Anim8or Forum / Re: New game
« on: August 22, 2010, 09:00:05 pm »
Hmm, pretty good to save space, nice.

39
General Anim8or Forum / Re: New game
« on: August 22, 2010, 08:42:17 pm »
Oh that would be helpful :)

40
General Anim8or Forum / Re: New game
« on: August 22, 2010, 08:21:18 pm »
We can probably do the dungeon later once you go through the village a bit..

41
General Anim8or Forum / Re: New game
« on: August 22, 2010, 08:14:05 pm »
Id say it would be best to start on village...

42
General Anim8or Forum / Re: New game
« on: August 22, 2010, 08:07:55 pm »
Here's somethings I thought of right at the top of my head:

-Character (duh)
-Items (like hearts, power-ups,etc)
-Monsters (again, duh)
-MAYBE a boss
-MAYBE NPC's (to ask you to do favors for them)
-A good terrain
-Trees possibly if in a field
-Weapon(s)
-Keys for locked doors
-Treasure for keys (unless you can get them a different way)
-Temple/Dungeon exterior and interior

The list can go on, but that's just a few things.

43
General Anim8or Forum / Re: New game
« on: August 22, 2010, 07:57:06 pm »
Aww, that sucks. Gonna be harder w/o you  :-\

Hmm, ok I'll think of a few things then post them...

44
General Anim8or Forum / Re: New game
« on: August 22, 2010, 06:32:57 pm »
Yea. So any ideas/models you think of/make for the project just post pics here. And on thing, people who use cre8or do u know how to fix the error saying "Microsoft .NET Framework":

See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
   at An8.An8Profile.ProfileExtractFigure(Int32 index, Int32 id)
   at An8.An8Profile.ExtractAll()
   at KJX.Container..ctor(An8File file)
   at KJX.Fat.GetFatReport(Container contents, An8File file)
   at KJX.Engine.RipFile(An8File file)
   at Cre8or.Cre8Project.RefreshEngine()
   at Cre8or.Cre8Project.AssignAn8File(String file)
   at Cre8or.MainForm.OpenAn8File_FileOk(Object sender, CancelEventArgs e)
   at System.Windows.Forms.FileDialog.OnFileOk(CancelEventArgs e)
   at System.Windows.Forms.FileDialog.DoFileOk(IntPtr lpOFN)


************** Loaded Assemblies **************
mscorlib
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
    CodeBase: file:///D:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
Cre8or
    Assembly Version: 0.1.2.0
    Win32 Version: 1.1.1.0
    CodeBase: file:///C:/cre8or/Cre8or12.exe
----------------------------------------
System.Windows.Forms
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
    CodeBase: file:///D:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
    CodeBase: file:///D:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
    CodeBase: file:///D:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
Microsoft.VisualBasic
    Assembly Version: 8.0.0.0
    Win32 Version: 8.0.50727.3053 (netfxsp.050727-3000)
    CodeBase: file:///D:/WINDOWS/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
    <system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.



45
General Anim8or Forum / Re: New game
« on: August 22, 2010, 05:58:47 pm »
Lol, I wouldn't know about your voice/face but I just assumed you were a guy by your name, (not trying to be a jerk or anything).

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