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Ian Ross has just released a book on Anim8or. It's perect for a beginner and a good reference for experienced users. It contains detailed chapters on every aspect, with many examples. Get your own copy here: "Anim8or Tutorial Book"

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Messages - craksy

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Finished Works and Works in Progress / Re: New Idea, New Team
« on: May 31, 2008, 02:30:56 am »
i am a kinda lazy so i only read the first post, but if you are asking ppl to make graphics for your game, show them what you have made earlier, or like in your sitiuation whith no ealier (completed) projects, what you have so far!
i am also making a game, and need artists too, but i wont go and ask before i have something to show them.
its like an insurence: you want graphics, they want proof that they dont put there hard work into a project thats never gona be finnished. simple as that!


General Anim8or Forum / Re: was wondering
« on: May 30, 2008, 09:03:16 pm »
Wow way to go calling lots of people cheaters, I don;t believe you or anyone else has the right to insult others like that. you are wlecome to your opinion but maybe you should stick to defending your point of view instead of attacking or insulting others Just a thought!!..

you are actually right... it wasn't supposed to sound that way! just realised it now when i re-read the post!
my appolegise (spell?) for anyone that may feel insulted by my post! didn't mean it that way =(

and to answer your question trapstar: you will find a lot of usefull tutorials on different sites! one of them is here:
also you should know that this may take a long time! i have been programming for more than 4 years and i am still a "noob".
if you need any help regarding C++ leave me a pm or something, and ill help you as good as i can!

and about your xbox to ps3 question: No! you cant do that because its to different softeware providers! xbox is made by microsoft, and ps is made by sony.
if you create a game in XNA game studios you can run it on a Xbox 360 though! actually pretty cool!

with that said there is nothing else to say that: "happy coding" ;)

General Anim8or Forum / Re: Dotan8
« on: May 30, 2008, 07:51:58 pm »
really useful info in there!
its a shame that you only make a release once a month ;)

Finished Works and Works in Progress / Re: Enterprise Refit (WIP)
« on: May 30, 2008, 04:22:22 pm »
this is amasing (spell?) !!!!!
i would love to "borrow" it for some game project when your done!
i only wish i was that good at anim8or! but i think ill just stop dreaming, and stick to the coding part :P

keep up the good work! cant wait to see more from you!

General Anim8or Forum / Re: was wondering
« on: May 30, 2008, 04:09:47 pm »
well, are you goin for gameplay, or do you just want to see your anim8or models in a game?
i am asking because that you wont get much gameplay from a gamemaker, if your not programming a little!
you may be able to do much in a game maker, but it will never be quite as good as programming... just faster!
please stop sugesting those game makers! your are messing with there minds, and giving them wrong pictures about what game making actually is!

please do yourself a favor: learn C++, or C#!

C++: this is if you want to use directX or OGL! this will proberly give the best result, but also being the hardest to learn! it will require that you have some basic programming experience but with that said, its pretty easy to get started! when you get the hang of it you can get yourself ether the OGL or DirectX SDK, and start making your games.

C#/XNA: Microsoft released the XNA gamestudios wich is a verry easy to learn directX engine for C#. its basicly directX though it putted all the complicated stuff into simple functions. its easy to set up and get started, and theres tutorials on how to display a mesh on screen, move it around, editing light options, and so on.
after that you will have to think by yourself! yea i know "thinking by myself? like actually use my brain? where can i download gamema...." wait a second! its actually quite alot of fun! also think about it this way: the bigger the effort, the bigger the satisfaction.
if you made a game in half an hour i bet you will be thinking: "wow! i told a program to game a game for me! big deal! i can make another 20 of those today!" whats so fun about that!

anyway, my fingers hurt from typing so ill give it a brake!
just think about taking the path of a programmer, instead of a "cheater".


if you are talking about the Led ones, i would sugest making the led first (cant be that hard).
then make a long wire, and use a warp modifier to bend it.
then just give them materials.
i think your biggest problem would be to put the lights on so they look realistic.
but i cant tell... i suck at anim8or :P

General Anim8or Forum / Re: was wondering
« on: May 30, 2008, 08:41:56 am »
why would you create a new thread when there was allready one, where the exact same question is asked?
and still: learn a programing language (C++ is the most common for game making) and learn ether DirectX or openGL.
even if you use a game maker, like Gamemaker, or the polly engine when its released, you wont be able to make a game in a couple of hours!
game making is complecated, and hard work!
if its something you are not planing to go into depth with, i would sugest you just play the games!

good luck (and shame on you for making another thread about the same question :P )

General Anim8or Forum / Re: converting an8 files to .x files
« on: May 29, 2008, 12:10:49 pm »
i found out that, i can export it as 3ds, and use microsofts .x converter to make it a .x
but thanks for the help anyway xD

good first model! my first model was the one that maked me realise that i will never get good at art, whether its 2D or 3D.
please post more soon! or i might hit you with that thing ;)

General Anim8or Forum / Re: Games
« on: May 26, 2008, 09:21:27 pm »
no offence (to those who use it), but i can not recomend game maker in any way!
you should learn a programming language instead, like C#, or C++!
i am saying this because you will learn allmost nothing from gamemaker that you kan use later on, if you decide to make something more advanced.
if you allready have some programming expreience you could learn C++ (if not, start out with something easier), and use DirectX, or openGL.

or you could just wait for the public release of the Polly engine ;)

what ever you choose: Good luck.


General Anim8or Forum / converting an8 files to .x files
« on: May 26, 2008, 08:55:20 pm »
i want to know if an8 files can be converted to .x files!

i am asking because i have started working with DirectX and i will proberly be making a small game in nearest future!
its been a while since i have been here, but this forum used to be full of entusiastic animators who wanted to use there skills for something usefull.
so if/when i am making my game i would love to have some of you guys moddeling for me, if you are not to bussy making your own games with the public release of polly  ;)

there may be some dudes with some expensive program like maya, or 3ds max, but since this was the place that maked me started modeling (though ive never been good at that :-\), and programming, i thaught that i would dedicate my first game to anim8or.

i dont know if ill be maiking a game (got problems with my compiler atm  >:()! i just wanted to know in advance.

i hope you can help me!
in advance: Thanks

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