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Anim8or v0.98 Discussion Forum / Re: Taper modifier distorts textures incorrectly
« on: June 01, 2009, 07:21:44 am »
jdonzae,
I've been fighting with the UV mapping for days. I have a high-poly version that looks OK (its polygons correspond to the squares of the texture), but I had hoped to use this method to reduce its vertex count. Oh, well.
I've been fighting with the UV mapping for days. I have a high-poly version that looks OK (its polygons correspond to the squares of the texture), but I had hoped to use this method to reduce its vertex count. Oh, well.