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Messages - Paulo

Pages: [1] 2 3 4
1
ASL Scripts / Re: ASL Editor [version 3.5 is out!]
« on: February 24, 2010, 07:44:34 am »
It's definitively an awesome program, so usefull to make an ASL script ! It saves a lot of time. Thanks a lot Kubajzz ! ;)

2
ASL Scripts / Re: ASL Scripts Database
« on: January 31, 2010, 01:04:18 pm »
Hi ! I created a VRML exporter for Anim8or :)

The informations :

1. VRML exporter
2. Paulo
3. http://jedix.free.fr/vrml/export_vrml_plugin.a8s
4. Export in VRML format (web 3D format)
5. Forum topic : http://www.anim8or.com/smf/index.php?topic=3168.0
6. Attachment

Thank you !  :)

3
ASL Scripts / VRML exporter plug-in
« on: January 31, 2010, 12:54:07 pm »
Hi everybody !  :)

I'm very proud to announce the release of my first script in ASL! So this is a vrml exporter plug-in.

Notice :

You can set the name of the scene. Create a string attribute named vrml_name and put the name of the scene in the string field.
If this attribute is not set, the scene will be named like your object.

You can create points of view directly in Anim8or :
make a primitive (whatever, a cube is perfect) and name it like that : view:name_of_point_of_view
This primitive won't appear in the final scene but a point of view at its position will be created.

Don't forget that .bmp file cannot be used for texture in vrml format !
An alert message in the console will inform you if some bmp textures are used.

WARNING : because of a lack of functions and some restrictions of ASL the shapes with several materials won't be exported correctly. Indeed the shape material will be only the first material applied in Anim8or.
I will correct this as soon as ASL allow to do that.


DOWNLOAD : http://jedix.free.fr/vrml/export_vrml_plugin.a8s

Enjoy !!  ;)

4
ASL Scripts / Re: VRML
« on: January 29, 2010, 02:56:20 pm »
Thank you for your answers. So I'm going to stop coding because of these restrictions. I cannot finish what I wanted to do.
So I'm going to release soon the VRML plug-in exporter. But the shapes with several materials won't be exactly like in Anim8or...

5
ASL Scripts / Re: VRML
« on: January 27, 2010, 03:44:24 pm »
Damned ! I haven't rights to create mesh in an exporter plug in ! Why this restriction ???
I wanted to create copy of my multi-material shape (as many copy as number of materials) and delete faces which were not with the same material... I cannot... How to do circumvent this restriction ? :(

An other question : how to delete a mesh ? Delete functions for faces, edges, points exist but for a whole mesh ??

6
ASL Scripts / Re: VRML
« on: January 27, 2010, 02:22:03 pm »
I succeeded in making a kind of alert like this :
Code: [Select]
file $alert;

if ($ext=="bmp"){
            $alert.open("$console", "w");
            $alert.print("\n\nWARNING :\n---------\nSome bitmap textures are used in : %s \nVRML doesn't support this file format for textures.\n\n",$s);
            $alert.close();
          }

Now I'm coding the separation of meshes by materials. The end is near :)

7
ASL Scripts / Re: VRML
« on: January 25, 2010, 01:48:03 pm »
It bothers me but I removed this verification step... GetType function doesn't seem working, maybe it's a bug !

I have a big question :

How to separate (cut) an object with several materials into several objects with only one material ?

And a small question :

Is it possible to make some alert dialog box ?

(after that, my exporter will be perfect !! ;D)

8
ASL Scripts / Re: VRML
« on: January 24, 2010, 11:36:53 am »
I use this code :

if ($attribute.GetType() == 6) {

But Anim8or console says : undefined member reference 'GetType'
Strange... what is wrong ?

9
ASL Scripts / Re: VRML
« on: January 23, 2010, 03:40:35 pm »
That is ok, this is the code I made (it's simple, but it can be useful for a beginner) :

Code: [Select]
$s=$shape.name;
for $ii = 0 to ($s.length() - 1) do {
if ($s.GetChar($ii) == 32)     {
$s=$s.SetChar(95, $ii);
}
}
My exporter works fine, but I'm going to improve it a litle bit :)

10
ASL Scripts / Re: VRML
« on: January 22, 2010, 03:12:31 pm »
I read ASL specifications and the two tutorials. But I didn't find how to create my own function ! Then I think I'll be able to format the string as I want. My exporter is nearly ready to be released ;)

11
ASL Scripts / Re: VRML
« on: January 21, 2010, 03:48:36 pm »
nobody could help me ? :(

12
ASL Scripts / Re: VRML
« on: January 19, 2010, 05:04:41 pm »
I'm going to make myself this exporter, but I'm thoroughly a noob !
How to format a string like this :
"hello world" -> "hello_world" in ASL ?

Thank you !

13
Anim8or v0.98 Discussion Forum / Re: Anim8or and Windows 7
« on: November 21, 2009, 03:03:08 pm »
Windows 7 Home Premium 32-bits + Anim8or v0.97d = no problem for me !

14
ASL Scripts / VRML
« on: July 30, 2009, 05:34:46 pm »
Does exist a VRML exporter plug-in?

15
Finished Works and Works in Progress / Re: rsi project
« on: July 22, 2009, 05:57:21 am »
Thank you so much Mreenav D :)

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