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Messages - wiipowner

Pages: [1] 2 3 ... 6
1
Finished Works and Works in Progress / Re: Lightsaber
« on: August 30, 2009, 02:06:00 pm »
any tutorials for trans maps?

2
Finished Works and Works in Progress / Lightsaber
« on: August 18, 2009, 11:36:14 pm »
I created a lightsaber today because i was bored, made the design myself.  I think i need something more on the hilt but idk.  Tell me what you think, i also dont know how to do the beam.
http://i914.photobucket.com/albums/ac343/Wiipowner/saber2.jpg
http://i914.photobucket.com/albums/ac343/Wiipowner/saber1.jpg

EDIT: i think this looks more realistic to a saber


3
Finished Works and Works in Progress / Re: Naruto Model
« on: August 18, 2009, 05:48:06 pm »
ok thanks rellik420 for the info.I might continue with the mode idk,depends on school.  I dont like how high poly count the mode is right now. I will probably just make a new one with lower polys.

4
Finished Works and Works in Progress / Re: Sort of Halo:CE-ish Gun
« on: August 16, 2009, 02:22:45 am »
ya it was just a little to black to make anything out. looks good, are you going to do anything else to it?

5
Finished Works and Works in Progress / Re: Sort of Halo:CE-ish Gun
« on: August 16, 2009, 12:23:24 am »
looks ok, definetly has some characteristics from the original halo pistol.  Cant really see much of the model except for the outline because of the dark color.

6
Finished Works and Works in Progress / Re: Naruto Model
« on: August 15, 2009, 01:50:46 pm »
once you mirror, select both objects and then join solids. after its one object select all of the points down the middle and hit merge points. (Ctrl+L)
thank you very much. I am now on the hair and do not know how to start it or make it.

7
looks interesting,i like your city theres a lot of textures there
looking forward to seeing the video

8
Finished Works and Works in Progress / Re: Naruto Model
« on: August 14, 2009, 12:51:56 pm »
is this an example of face edgeloops
http://img11.imageshack.us/img11/2701/polyregions.jpg

if i wanted to just mirror the face how would i join the points?

9
Finished Works and Works in Progress / Re: Naruto Model
« on: August 14, 2009, 02:20:58 am »
double post, srry dont know if that is against forum rules here just have updates.
http://i914.photobucket.com/albums/ac343/Wiipowner/GAARA6.jpg
http://i914.photobucket.com/albums/ac343/Wiipowner/GAARA5.jpg

10
Finished Works and Works in Progress / Re: Naruto Model
« on: August 13, 2009, 09:36:06 pm »
my first ever face that i made was an orc face thingy and i just used a circle and kinda moved the points around.The reason i started using this technique is because i saw a tutorial on youtube and it seemed like you could get a lot of detail in it.
Thanks for the comments guys, i will have updates soon

11
Finished Works and Works in Progress / Re: Naruto Model
« on: August 13, 2009, 03:04:20 pm »
well the first thing i did was outline the profile of his face using the line tool. I then extruded that line along the x axis about 1 unit and 1 length.  Then i just start making new faces and moving them into position 
thanks for the comment =D

12
Finished Works and Works in Progress / Naruto Model
« on: August 13, 2009, 01:51:49 am »
Hello everyone, havnt posted here in a long time.  I have decided to get back into modelling using anim8or to try to make some models for an up and comming naruto game.  So here is my start. . .
*photos removed see lower post*
C&C welcome

13
General Anim8or Forum / Re: Bone Animation Help
« on: May 26, 2009, 06:30:14 pm »
yes that helps thank you very much

=)

14
General Anim8or Forum / Bone Animation Help
« on: May 25, 2009, 04:56:11 pm »
I made a bone frame for a model i made using skinning.  While trying to animate the model i couldnt seem to move his arm in the way i wanted.  The bone only moved up and down, and rotated.  Any ideas?

15
Finished Works and Works in Progress / Eve from Wall-e
« on: January 15, 2009, 10:44:50 pm »
Someone has probably already done this but i did it anyway.

C & C helpful

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