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Ian Ross has just released a book on Anim8or. It's perect for a beginner and a good reference for experienced users. It contains detailed chapters on every aspect, with many examples. Get your own copy here: "Anim8or Tutorial Book"

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Messages - Kevin Gales

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106
Finished Works and Works in Progress / Re: Perfecting the skill
« on: December 08, 2019, 11:05:38 am »
Yeah anim8or is pretty cool I also like the cleaner interface...it would be top notch if there were constrains and parenting of individual bones + physics then it would be a complete package... 8) and to elaborate on why is said it's quiet difficult to animate first you cannot move/rotate multiple bones(not in referring to ik) you can't copy and
(flip) paste poses which means you have to manually repose on each frame....well you cannot preserve volume when rotating bones or on ik I bet for any actual beginner they will suffer...but I considered to work on tutorials to show people tricks just I am busy with Other projects in blender and other tools...

107
Finished Works and Works in Progress / Re: Perfecting the skill
« on: December 07, 2019, 07:03:41 am »
Thanks @olan ...thanks for the advice @johnar I have to say it's not so easy to animate in anim8or but then I have been coding a script that will allow me to interchange between blender and anim8or(so far so good)...I just like anim8or's simplicity and clean interface that's why I coded the script to import blender animation(my script can do that) to anim8or

108
Finished Works and Works in Progress / Re: Perfecting the skill Char 02
« on: December 07, 2019, 06:55:10 am »
Thanks @johnar 11 second club looks interesting  8)

109
Finished Works and Works in Progress / Re: Perfecting the skill
« on: December 05, 2019, 04:52:49 am »
I have been busy...but here is a quick walk cycle....

110
Finished Works and Works in Progress / Perfecting the skill Char 02
« on: December 04, 2019, 12:35:59 pm »
Another character I created just for the demo folder....

111
Finished Works and Works in Progress / Re: Hair
« on: November 27, 2019, 02:55:21 pm »
Thanks :)

112
Finished Works and Works in Progress / Re: LipSync
« on: November 27, 2019, 02:54:36 pm »
Noo...I used papagayo.. 8)

113
Finished Works and Works in Progress / Re: Perfecting the skill
« on: November 27, 2019, 02:37:17 am »
@Michel Colaço  Thanks.Cool clip.. 8) Guess what? yesterday I watched several movies and animation to get references anyway I am working on something... :D

114
Finished Works and Works in Progress / Re: Perfecting the skill
« on: November 26, 2019, 07:33:09 am »
@johnar : Thanks man...let me do the walk circle first then I'll post the demo...  8)

115
Finished Works and Works in Progress / Re: Perfecting the skill
« on: November 25, 2019, 03:43:03 am »
@Steve  : Thanks,I also thought I nailed her especially the hair 8)  @johnar : Pretty cool isn't she ? well I thought of a walk cycle but thought it's pretty low..I think I'll work on something thanks for your ideas though

116
Finished Works and Works in Progress / Perfecting the skill
« on: November 24, 2019, 02:22:57 pm »
So I created this girl and rigged her but I don't have ideas what to make her do (animation)

117
Finished Works and Works in Progress / Re: Hair
« on: October 29, 2019, 02:42:02 pm »
Thanks Steve... 8) I thought you abandoned us...Lol

118
Finished Works and Works in Progress / Re: turn on the light
« on: October 20, 2019, 05:18:07 pm »
Cool you should try 1280x720 it's pretty clear....I used it to render the "lipsync" video it took less than 5 minutes and the quality is pretty good on laptops... 8)

119
Finished Works and Works in Progress / Re: turn on the light
« on: October 19, 2019, 06:01:45 pm »
Pretty cool turn on the light effect  8)...how many samples and resolution did you use the quality looks low anyway otherwise that's some progress  :)

120
Anim8or v0.98 Discussion Forum / Re: Feature Request Thread
« on: October 19, 2019, 01:54:06 pm »
If this thread is still active....I attached my suggestion for the bone system...I think the wire like bones are much more cleaner and skinning envelopes might even cover those well...It would be pretty cool to work with the suggested bone system in anim8or 8)

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