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Finished Works and Works in Progress / Re: Perfecting the skill
« on: December 08, 2019, 11:05:38 am »
Yeah anim8or is pretty cool I also like the cleaner interface...it would be top notch if there were constrains and parenting of individual bones + physics then it would be a complete package...
and to elaborate on why is said it's quiet difficult to animate first you cannot move/rotate multiple bones(not in referring to ik) you can't copy and
(flip) paste poses which means you have to manually repose on each frame....well you cannot preserve volume when rotating bones or on ik I bet for any actual beginner they will suffer...but I considered to work on tutorials to show people tricks just I am busy with Other projects in blender and other tools...
and to elaborate on why is said it's quiet difficult to animate first you cannot move/rotate multiple bones(not in referring to ik) you can't copy and (flip) paste poses which means you have to manually repose on each frame....well you cannot preserve volume when rotating bones or on ik I bet for any actual beginner they will suffer...but I considered to work on tutorials to show people tricks just I am busy with Other projects in blender and other tools...