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Messages - Indian8or

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16
I liked your approach Arik.  Keep it up.  Actually, I have abandoned all my anim8or projects because of "slow" rendering and "lack" of effective particle system in anim8or.

You can progress really well as far as modelling in anim8or is concerned, but when it comes to elements like oceans, rivers, fire, clouds, etc, you simply can't get what you want.

17
Good idea.  Do you have a coding team to give shape to this game?

18
Finished Works and Works in Progress / Re: Projects and Renders
« on: August 04, 2010, 11:39:54 am »
Amazing work buddy.  Are you planning to animate your characters?   

In the last render, I can see some grass.  How did you do that?

19
Finished Works and Works in Progress / Re: sculptris
« on: June 10, 2010, 04:25:50 am »
what is minimum system requirements?

20
Anim8or Challenges / Re: Challenge #16: Mirror, mirror on the wall.
« on: May 01, 2010, 04:49:01 am »
Just created another render.  Guys (and gals), please tell me, which one is better.  I am confused.  Actually, I was not happy with my first render's floor texture.


21
Anim8or Challenges / Re: Challenge #16: Mirror, mirror on the wall.
« on: April 24, 2010, 09:35:50 am »
May or may not be my final.  Lets see. ;D

ART Render with focal blurring.

Made it like a tourism campaign poster for my country India.  You are all welcome to india.

Made some changes.  Please have a look.

22
Anim8or Challenges / Re: Challenge #16: Mirror, mirror on the wall.
« on: April 21, 2010, 12:05:55 am »
(In light of the debate going on) I am planning to use a model I made for "bust morph" challenge, which I could not complete in time, for this challenge.   A lot of work still needs to be done.  I have a clutter of ideas.  Hope to come out with something good.


23
Anim8or Challenges / Re: Challenge #14: Sports equipment
« on: February 27, 2010, 11:46:17 pm »
I think I will go for something like a "DIRT BIKE" if i decide to participate. ::)


24
Anim8or Challenges / Re: [ COMPLETE ]Challenge #13: D-D-D-DRAGON!
« on: February 25, 2010, 10:29:44 pm »
Congratulations to Mills for the first place and everyone else for participation and special thanks to everyone for voting. ;D

Next one quickly please.  Can I suggest one?  It is really a different concept.

25
Anim8or Challenges / Re: [ VOTE NOW!!! ]Challenge #13: D-D-D-DRAGON!
« on: February 22, 2010, 10:58:02 pm »
The difference between yours and ours, Indian8or, is that we don't have a suitable render to call "final". Yours may be only the head and wings, but there are elements in the scene that qualify it as a complete entry.

Personally, I was going to toss this render up right before the deadline, but I was doing a lot of other tasks while I was rendering and the whole computer choked. It's basically what I could pose from his left side of the body being rigged :P As you can see, the legs aren't complete and the wings were done shoddily, so I wasn't complaining.

Not sure why we're causing a great injustice :P We failed to finish in time and that's it.

No offence buddy.   By the word injustice, I just wanted to say that your entries, at whatever stages they are, would have taken these challenges to a new high as I personally liked them very much.  However, good job everyone.

26
Anim8or Challenges / Re: [ VOTE NOW!!! ]Challenge #13: D-D-D-DRAGON!
« on: February 22, 2010, 06:04:49 am »
I have one request.  Raxx should really post a render of whatever he has done so far.

I have not finished my model too and I have rendered the head and wings only ( this time it took just 7 minutes to render) and I plan to complete the whole beast at my pace.  I feel Raxx, hiho, and simon did great injustice to this forum by not submitting their entries.
 

27
General Anim8or Forum / Re: Hello Again
« on: February 19, 2010, 11:50:33 pm »
Welcome back.  Wish you all the best of health and happiness buddy.

28
Anim8or Challenges / Re: Challenge #13: D-D-D-DRAGON!
« on: February 17, 2010, 10:45:30 am »
This is my pre-final or may be final.  May or may not do some subtle changes.  If I do not post another one, this is my final.

If you want anything more or less in this render, I may make some changes.




Re-rendered the scene as I felt the first one lacked any warmth in it.  So, changed the lighting a bit.


29
Anim8or Challenges / Re: Challenge #13: D-D-D-DRAGON!
« on: February 12, 2010, 09:14:02 am »
Amazing work so far guys.

Here is my progress so far.  Just a sneak preview.


30
General Anim8or Forum / Re: What I'd like to see
« on: February 11, 2010, 06:32:24 am »
I feel most of these features are already there in anim8or, of course if you mean muscle influence and bone influence while rigging an object/figure.

However, if you want something like muscle rigging or facial rigging feature then I feel there is a long way to go for anim8or to have these.  Who knows Steve may already be working on something like this for the next versions.  Lets hope for the best.

I would also like to mention, as Johnar has pointed out, that if you use morph targets then you can use graph editor in scene mode to have the desired expression/expressions for an object/figure.

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