I had started a fresh Anim8or file, and tried to import the image as a Reference Image. I attached it below.
The one with the JPEG extension can't be found at all, and the one with the JPG extension is the one where I changed it to JPG by renaming the extension in Explorer. Trying to open this image file through the Reference Image menu causes Anim8or to crash.
However, if I open the image in Paint and save it as JPG, it opens in Anim8or without any problems.
I did a little research and discovered that apparently, there are a few differences between JPG and JPEG, namely that JPEG allows storing metadata which JPG does not. Perhaps this could cause some conflict in what Anim8or is expecting when it tries to read the file.

Anim8or Community
- May 09, 2025, 12:52:55 pm
- Welcome, Guest
News:
Ian Ross has just released a book on Anim8or. It's perect for a beginner and a good reference for experienced users. It contains detailed chapters on every aspect, with many examples. Get your own copy here: "Anim8or Tutorial Book"
21
on: February 17, 2025, 11:08:41 pm
|
||
Started by CoriDavis - Last post by CoriDavis | ||
22
on: February 17, 2025, 10:07:56 am
|
||
Started by CoriDavis - Last post by Steve | ||
As I understand it, there isn't any difference between a .jpg and a .jpeg file, just the extension. Can you send me the file that crashes? And how are you trying to use it? As a texture, background, etc.?
|
23
on: February 17, 2025, 10:03:48 am
|
||
Started by elimar48 - Last post by Steve | ||
Great idea! I'll see what I can do. I won't be back to my development computer until mid March, so it'll be a while.
|
24
General Category / General Anim8or Forum / Re: Really just an off-topic anecdote to Steve, and anyone in my boat
on: February 17, 2025, 10:00:53 am
|
||
Started by im not a people person73 - Last post by Steve | ||
Thanks for the nice post,"not a people person" person. I'm really glad that you enjoyed using Anim8or. I really enjoyed working on it. I, too, was overwhelmed by the complexity of Blender, Soft Image, etc. so I tried to make something more approachable, that didn't require 100 hours of training to learn. Anim8or would never be as capable as other programs, but maybe more fun to use.
|
25
on: February 13, 2025, 02:59:07 pm
|
||
Started by CoriDavis - Last post by CoriDavis | ||
Anim8or has always been able to open JPG files, and I always thought JPG and JPEG were one and the same, and interchangeable. But not only does Anim8or not find files labeled JPEG, but changing the extension to JPG manually and then trying to open it causes Anim8or to crash.
Are JPG and JPEG really fundamentally different? Is it a complicated fix to recognize JPEG? Not that it's hard on my end to use an art program to save as .jpg, but it seems like an extra step. |
26
on: February 08, 2025, 07:47:42 am
|
||
Started by mrbeaver.07 - Last post by mrbeaver.07 | ||
That's how this red dispenser was made And that's how the anvil was made (I am sorry for the big chat at the end of the video ![]() |
27
on: February 08, 2025, 05:25:45 am
|
||
Started by mrbeaver.07 - Last post by mrbeaver.07 | ||
Two of them were made in summer, the one with water machine was made at the end of December 2024
|
28
on: February 07, 2025, 12:04:04 am
|
||
Started by elimar48 - Last post by elimar48 | ||
Hi Steve,
Anim8or has been such a great tool for visualization for all my home projects! And now I'm starting to teach my daughter how to use it. Crazy how it's come full circle! I was wondering if I could humbly request for a feature: The ability to assign your current selection in Object Mode to a specific layer. Changing object layer assignment can only be done one object at a time in the current release. This is quite a time consuming task to do when working with a large number of objects! It would be nice to be able to do something like "Edit-> Layer-> Assign Objects to Layer" to be able to assign all objects in your selection to, say, layer 2. Thanks for everything you've done! |
29
General Category / General Anim8or Forum / Really just an off-topic anecdote to Steve, and anyone in my boat
on: February 06, 2025, 03:49:21 am
|
||
Started by im not a people person73 - Last post by im not a people person73 | ||
Used to use anim8or in 2008, I was like 11-12 years old (Despite the 73 and autistic-coded antisocial behavior in my handle, i'm currently 29 y.o. probably somewhere on the spectrum though)
I'm surprised this is all still around, and surprised that I could remember my login even. Love that the formatting feels exactly the same though. Just popping in to say "WOW" and thank Steve for developing anim8or. Also to apologize for being a cringey sweaty kid acting indignant about not having IK yet (I think I made a petition or something, it didn't come from an angry place really, I just didn't know forum etiquette or how intensive programming actually was yet) idk why but it felt like that was the barrier, and not the million other real internal hangups keeping me from improving. Between '08 and '10 I tried transitioning to blender, but the UI scared me off as a kid, and my PC was garbage so I couldn't really run it. Eventually fell off working on 3d stuff altogether and just kind of kept my head down at work for almost 2 decades, effectively giving up on art as an occupation from 18 and up. I recently (this past Oct) picked up 3d modeling again, this time with a strong enough PC and attention span to learn blender, think I'm starting to get it now-- but without anim8or the idea that 3d modeling was something I could actually do wouldn't have been on my radar. Nor would the baseline knowledge I got from my brief use of it, and I just wanted to say thank you for that, if you're still active. Amazing that it worked on my ancient potato PC even by 08 standards, I think I was running bare-minimum specs on a hand-me-down, windows 98 OS and all that. |
30
on: February 05, 2025, 06:08:33 am
|
||
Started by jwalt - Last post by Jabberson | ||
great model! wish i could model like that. i dont really use anim8or that much now but i might get back to it
|