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Author Topic: Dont ask  (Read 19790 times)

VBSmiles

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Dont ask
« on: August 26, 2008, 02:39:28 am »

Just a quiky and goofing around trying to reaquant myself with anim8or and some of the newer things also...
« Last Edit: August 26, 2008, 02:41:22 am by VBSmiles »
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KiwiNM8OR

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Re: Dont ask
« Reply #1 on: August 26, 2008, 05:43:12 am »

Simple. Effective. I like it! Love that grainy look: in a 3d world of realism this stands out. Nice shading; well coloured; like to see more.
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Meanwhile...
Happy Anim8ing

http://www.youtube.com/user/KiwiNM8OR

RnDr FOX

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Re: Dont ask
« Reply #2 on: August 26, 2008, 09:30:29 am »

well I wont ask but.....how long was the render
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5L1D3R

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Re: Dont ask
« Reply #3 on: August 27, 2008, 02:15:42 pm »

...looks painful...
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VBSmiles

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Re: Dont ask
« Reply #4 on: August 27, 2008, 06:08:04 pm »

well I wont ask but.....how long was the render
Probably about 5 minutes ( note the smaller than usual size )

Can't say I actually kept track.


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hihosilver

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Re: Dont ask
« Reply #5 on: August 28, 2008, 04:01:15 am »

That seems fast, though it also seems like you used a very low number of samples in the render.
Still, the grainy effect looks pretty good.
Good to see you back
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almost cool

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Re: Dont ask
« Reply #6 on: August 28, 2008, 09:07:47 pm »

seems like a... metallic anemone,excellent job.can we get a polycount.

spicy

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Re: Dont ask
« Reply #7 on: August 29, 2008, 05:05:12 am »

I like the reflection and the nice effect it has to it
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VBSmiles

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Re: Dont ask
« Reply #8 on: August 31, 2008, 05:22:20 pm »

seems like a... metallic anemone,excellent job.can we get a polycount.

No can do......( deleted project after render ) But it wasn't all too hard to construct.
It's basicly a sphere extruded a couple times and gently bringing in the ends to a point. Then to reduce some of the polys I cut the sphere in half. The rest of the scene consists of 2 planes ( mirror,floor ) and 2 frames ( script add-on )

The lights itself probably was cause for most of the render 4 (total.)
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VBSmiles

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Re: Dont ask
« Reply #9 on: August 31, 2008, 05:22:45 pm »

I like the reflection and the nice effect it has to it
Thanks :)
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