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Ian Ross has just released a book on Anim8or. It's perect for a beginner and a good reference for experienced users. It contains detailed chapters on every aspect, with many examples. Get your own copy here: "Anim8or Tutorial Book"

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Author Topic: anim8or game team effort  (Read 206952 times)

The Great Noob

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Re: anim8or game team effort
« Reply #180 on: August 29, 2008, 06:02:47 pm »

Try putting both the an8 file and the textures in a zip file and posting it
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almost cool

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Re: anim8or game team effort
« Reply #181 on: August 29, 2008, 06:13:27 pm »

good idea.btw does us makin our own engine change how bad our poly count can be.i mean seriosly!these are unnessasarilly large files.good,but large.

Setanta

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Re: anim8or game team effort
« Reply #182 on: August 29, 2008, 09:30:02 pm »

making our own engine is near impossible... and with a freeware engine, we're gonna have to keep our poly count in check.
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wiipowner

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Re: anim8or game team effort
« Reply #183 on: August 29, 2008, 09:53:24 pm »

good idea.btw does us makin our own engine change how bad our poly count can be.i mean seriosly!these are unnessasarilly large files.good,but large.

well if u are referring to some of the models i hav been posting lately,we can use that program some said was talking about a few pages back to make the polys go down a lot.
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The Great Noob

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Re: anim8or game team effort
« Reply #184 on: August 29, 2008, 10:35:40 pm »

I added some textures to my grenade.

Here's a picture:
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almost cool

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Re: anim8or game team effort
« Reply #185 on: August 29, 2008, 10:36:05 pm »

im learnin panda 3D so...

PESSIMISTS!!!

lol. ive always wanted to do that. :)

almost cool

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Re: anim8or game team effort
« Reply #186 on: August 29, 2008, 10:41:15 pm »

00000000OOOOOOOOOoooooooohhhh nice texturing.meybe put sumthin awesome in that middle part.

wiipowner

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Re: anim8or game team effort
« Reply #187 on: August 29, 2008, 11:01:37 pm »

I added some textures to my grenade.

Here's a picture:

that is really kool i like the texture
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wiipowner

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Re: anim8or game team effort
« Reply #188 on: August 29, 2008, 11:02:42 pm »

im learnin panda 3D so...

isnt panda 3d c++,thats a kinda hard language to learn,even though im learning it in school right now.
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The Great Noob

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Re: anim8or game team effort
« Reply #189 on: August 29, 2008, 11:04:03 pm »

im learnin panda 3D so...

isnt panda 3d c++,thats a kinda hard language to learn,even though im learning it in school right now.

No It's python mainly which is a very easy language to learn
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almost cool

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Re: anim8or game team effort
« Reply #190 on: August 29, 2008, 11:06:57 pm »

Yes its python based.

btw they are obsessed with pandas.

all the examples involve pandas

same for tutourials,manuals,instructions,and now 76% of my brain.

The Great Noob

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Re: anim8or game team effort
« Reply #191 on: August 29, 2008, 11:08:20 pm »

Lol
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TheCodedOne

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Re: anim8or game team effort
« Reply #192 on: August 29, 2008, 11:08:29 pm »

Nice grenade pretty cool texture.

Wow almost cool lol.
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almost cool

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Re: anim8or game team effort
« Reply #193 on: August 29, 2008, 11:16:32 pm »

now so the game appeals to all audiences.we want a rich, immersive world with different terrains.ill see what i can do.

wiipowner

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Re: anim8or game team effort
« Reply #194 on: August 29, 2008, 11:37:31 pm »

k so i figured out how to rig a model to the skeleton so ill start working on a body for the alien i made,do u want kinda like a "blocky"-runescape kinda body or something more round and defined?
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