Personally I would like to see anim8or glitch free and then concentrate on new features, but hey I want to see some cool new features that will expand anim8or!
I think that is what the timed save feature is for. (If it does mess up, it saves some of your work
)
Also, if it works like anything else I have ever used, bug fixing comes after the 1.0 after some fatal error that nobody expected.
Anyway, I agree with siragin, I think that around the .99 preview, a overhaul of common filetypes should be added to Anim8or's native program (No plugins needed). It would give it a professional 'crisp'. Also, if possible, animation exporters should be added for certain filetypes.
Also, like most other 3d programs, a little three edged bar that represents an axis pops up when moving points, it would be nice to have this feature added in order to save time on snapping to angles. Also, control over multiple axises (Firefox had no problem with the spelling on this) when scaling faces would also save the time of switching to point edit mode.
(More stuff) (With priority level on a scale of 1-10)
Real Time Axis Mirroring 8
Edge smoothing (Not sure if that is already there) 6
Simple Physics (Bounding boxes, gravity, etc.) 4
Particles (Would save a ton of time that would normally be spent going between Terranim8or and anim8or) 3
Color Schemes (Not necessary, but it would be a nice addition) 2
Movie File Backgrounds (Has been suggested numerous time before, and would be really cool) 9
Pre-made render settings and environments (For quick updates in a WIP) 6
Internal UV mapper 2
Also, hopefully it would be simple to add reference images with a default Z location of -.1 instead of zero. (Points being blocked)
(Also, is transparency allowed in imported images?)
Even more! A glitch free anim8or is our responsibility. (We test it by using it)
Anyway, I think that is my post for the month so
.