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Author Topic: shape problem  (Read 2782 times)

dd8ugga

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shape problem
« on: September 08, 2008, 01:38:36 pm »

I had a problem when I tried to build a cylinder with diameter larger than the height. The default is quite the opposite and when I tried to make changes I distorted the shape entirely. Any way around this?
tnx..
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floyd86

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Re: shape problem
« Reply #1 on: September 08, 2008, 02:07:12 pm »

Double click on the primitive, a settings box will show up. Here you can change the length, start-end, diameter and faces of the object. Then convert to mesh (build>convert to mesh). Or convert to mesh and use the non-uniform scale tool (n).

mak

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Re: shape problem
« Reply #2 on: September 08, 2008, 08:12:38 pm »

also try looking at the end of your cylinder while deforming
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realisim is for reality

Mactetra

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Re: shape problem
« Reply #3 on: September 09, 2008, 01:16:52 pm »

i would scale it up in size, then mark only the Y axis and stretch it down to the height you want.
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