I have a feeling that's not it, because i've rendered things before
and they've turned out fine. I'm doing something different here
that's affecting it, but i can't quite figure it out
maybe pictures will help:
This is what my screenshot of the model is while i'm working:
http://i37.tinypic.com/2ql8poi.jpgThis is what it renders out to be:
http://i35.tinypic.com/ev41lg.jpgThis is exactly what I did:
I clicked on the button with the "-" next to diffuse, specular, and emissive and added a wooden texture. I changed the specular to 2, and i changed the color to a little more brown because the texture turned out to not give me the exact color i needed. I'm pretty sure it's because i changed the color, since that's what I've been doing different from before. Is there any way for me to fix this without going through all the trouble to re-color all the textures? Like maybe have to actually click on the texture button and change the md or something?