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Author Topic: Anim8or to POV_RAY Project  (Read 21768 times)

Nate_Bro

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Anim8or to POV_RAY Project
« on: December 20, 2007, 05:15:27 pm »

Hey, I posted the Anim8or to POV_RAY Project in the new forum, now.



I talked before about converting and exporting Anim8or files to POV-RAY well I have played around a little bit with file conversions, and decided to take up the task of a Anim8or to POV-RAY project that can, not only convert Anim8or objects and scenes to POV-RAY, but also animations.
Just think how cool it would be to render an Anim8or animation in a ray tracer like POV-RAY!

Well I put the link below, and since I'm still figuring out, what the heck I'm doing, any comments and suggestions are welcome....

Anim8or to POV-RAY project page



Here is a link to the Topic in the OLD forum

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Nate_Bro

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Re: Anim8or to POV_RAY Project
« Reply #1 on: December 20, 2007, 05:34:54 pm »

Hey, sorry guys its taken so long for an update, I have had a little trouble with some of the algorithms. so i have been doing more researching and studying then writing code. but I'm using this time to come up with more ideas for the program. so if you have an idea, or would like to make sure it will have a capability you want, don't hesitate to post it. I'm open to anything and everything right now.

and just for a sum up, the Anim8or to POV_RAY Project will focus more on the scene animation, beyond ani2pov, i also want to use MegaPov to add Physics to animations and scenes.

so feel free to post any comments or ideas about the Anim8or to POV_RAY Project

Thanks,
Nate_Bro

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My computer specs for Anim8or and other graphics:
1.  3.2 GHz Pent 4 HT 1 MB L2, with ATI 128 MB Vid Card
2.  3.0 GHz Pent D 4 MB L2, with ATI 512 MB Vid Card
3.  1.7 GHz Pent Celeron M, with ATI 64 MB Vid Card

kreator

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Re: Anim8or to POV_RAY Project
« Reply #2 on: December 21, 2007, 10:03:15 am »

Can you actually do anything animation wise with it?

 I`m using Kerkythea  at the moment and its a
pain exporting every single frame as 3ds ... plus it don`t like anim8or figures!

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O

flametiger74

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Re: Anim8or to POV_RAY Project
« Reply #3 on: December 22, 2007, 07:04:24 pm »

I tried downloading the gui and it didn't work for me when i tried to run it thier was an error message and then it didn't let me open it.
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Nate_Bro

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Re: Anim8or to POV_RAY Project
« Reply #4 on: December 23, 2007, 01:56:55 am »

Yes, unlike ani2pov, the Anim8or to POV-RAY Project will have a very strong animation export for rendering animation in pov-ray, it will take some time to do this, so please be patient with me. and eventually it will have a utility for particle animation, and other animations that anim8or dose not support, as well as physics animation for use with mega-pov

Its still a work in progress, so it might be a couple of months before i release the first version, but for now its mainly just source code.
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My computer specs for Anim8or and other graphics:
1.  3.2 GHz Pent 4 HT 1 MB L2, with ATI 128 MB Vid Card
2.  3.0 GHz Pent D 4 MB L2, with ATI 512 MB Vid Card
3.  1.7 GHz Pent Celeron M, with ATI 64 MB Vid Card

Nate_Bro

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Re: Anim8or to POV_RAY Project
« Reply #5 on: December 25, 2007, 03:37:04 am »

ok, i was working today trying to get OpenGL working with  PERL, but thats too hard to set up if people don't know what they are doing, heck it was giveing me a hard time. so I'm thinking what about JAVA?

Most people already have JAVA set up, and its easy to install, but I'm not so strong in JAVA so it will take longer to do. or should i do it in C++ on the .net framework?
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My computer specs for Anim8or and other graphics:
1.  3.2 GHz Pent 4 HT 1 MB L2, with ATI 128 MB Vid Card
2.  3.0 GHz Pent D 4 MB L2, with ATI 512 MB Vid Card
3.  1.7 GHz Pent Celeron M, with ATI 64 MB Vid Card

Nate_Bro

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Re: Anim8or to POV_RAY Project
« Reply #6 on: December 29, 2007, 10:03:34 pm »

OK so i was doing more particle research and found PhysBAM

This would be very cool if we implement make a particle system like this...

http://physbam.stanford.edu/~fedkiw/

http://www.physbam.com.futuresite.register.com/


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My computer specs for Anim8or and other graphics:
1.  3.2 GHz Pent 4 HT 1 MB L2, with ATI 128 MB Vid Card
2.  3.0 GHz Pent D 4 MB L2, with ATI 512 MB Vid Card
3.  1.7 GHz Pent Celeron M, with ATI 64 MB Vid Card

sciwizeh

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Re: Anim8or to POV_RAY Project
« Reply #7 on: January 03, 2008, 09:22:15 pm »

you say you might do something in JAVA?

i know quite a bit of java, but nothing about file conversions, and you seem to be the opposite

i would like to help with the java part if possible, if you need proof of my abilities in java, i wrote (with the exception of a method or two) a falling sand game you can find it at : http://www.freewebs.com/sciwizehgames/sandinfo.html
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Nate_Bro

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Re: Anim8or to POV_RAY Project
« Reply #8 on: January 08, 2008, 04:21:49 pm »

That sounds great! I'm playing with it in PERL right now, just becouse its way faster for me and it dose not have to be just right for the script to run, but i would like it to be relesed in JAVA.

if you have an IM or e-mail, i would like to talk with you about it.
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My computer specs for Anim8or and other graphics:
1.  3.2 GHz Pent 4 HT 1 MB L2, with ATI 128 MB Vid Card
2.  3.0 GHz Pent D 4 MB L2, with ATI 512 MB Vid Card
3.  1.7 GHz Pent Celeron M, with ATI 64 MB Vid Card