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Ian Ross has just released a book on Anim8or. It's perect for a beginner and a good reference for experienced users. It contains detailed chapters on every aspect, with many examples. Get your own copy here: "Anim8or Tutorial Book"

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Author Topic: Car Model  (Read 23530 times)


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Re: Car Model
« Reply #15 on: March 25, 2008, 12:28:09 pm »

hihosiler; I used the method too but i found a way better one.

Just export as a .obj UVmap it so you got a wireframe map of your object. Import your mapped object in anim8or and attach the material you made. With a paint program inverse the map and at it as a trans. map with 100. This will make all the faces invisble and the edges will be black.

With this you don't 'screw up' your model by adding more faces and edges.


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Re: Car Model
« Reply #16 on: March 29, 2008, 07:31:18 pm »

Real good model!  :)


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Re: Car Model
« Reply #17 on: March 30, 2008, 05:39:09 am »

Your model looks great :)

I have always wanted to create a car though never found myself able enough, with the skill enough, to do it :(

i was wondering if i could use your model in my game im designing ? You would be credited for it :) also, sales made be distributed between all members of the design team ... so ... up 2 you

great model, though :)
its like quicksand, once the 3d has a hold of ya, theres no gettin out
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