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Author Topic: Chopin  (Read 14833 times)

lynn22

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Chopin
« on: December 25, 2008, 06:19:05 pm »

Yesterday I was listening to Chopin's Nocturne in E flat major, a piece of music I have heard many times before but this time I saw an animation unfold .... so I started to model;

here's the "stage". I still have the characters to do and animate. I think it's going to be nice.
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ENSONIQ5

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Re: Chopin
« Reply #1 on: December 25, 2008, 07:13:30 pm »

That's a great start Lynn!  Many times I have been listening to a piece of music and "seen" an idea for an animation, but so far I have not had the time to actually produce one of them, generally because my ideas are generally so complex I know I won't be able to get them finished.  I have seen some excellent work inspired by a piece of music (Kreator's awesome under water submission to the Strange World's comp springs instantly to mind) and I really look forward to seeing your idea unfold.  Best of luck!
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Gus

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Re: Chopin
« Reply #2 on: December 25, 2008, 07:34:49 pm »

 :D wow, it's a very romantic scene...

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Indian8or

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Re: Chopin
« Reply #3 on: December 26, 2008, 04:21:35 am »

Fantastic!  I liked the ambience.  I can imagine how tranquil one might feel sitting in that balcony.  By the way, I am also working on an ambitious project with realistic settings.  Hope to post some elements soon.
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lynn22

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Re: Chopin
« Reply #4 on: December 26, 2008, 09:10:04 am »

Thank you guys, much appreciated :)

Here's the first of the two characters - not finished yet, still working on the model, then the texture.

PS : This year I sent out CDs with my Xmas animation instead of Xmas cards and the response was great !
(http://www.anim8or.com/smf/index.php?topic=1254.0)
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lynn22

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Re: Chopin
« Reply #5 on: December 27, 2008, 08:14:37 am »

The stage is set, I have the characters, now the rigging.

It's going to take some doing to get the rigging of the wings right so that I can fold them without having bits sticking out everywhere.
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headwax

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Re: Chopin
« Reply #6 on: December 28, 2008, 04:37:24 am »

Wonderful work lynn.

Who said romantic? :) Maybe a moon in the background?

 The texture on the back wall is superb. Perhaps a tile bumpmap on the floor would bring it upto par? 

Some shadows at the base of the ballustrading would help it 'sit' better.

looking forward to the avi.

happy new year almost :)
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kreator

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Re: Chopin
« Reply #7 on: December 28, 2008, 07:44:18 pm »

Quote
(Kreator's awesome under water submission to the Strange World's comp springs instantly to mind)

 Just in case anybody missed it here it is ...

NUTCRACKER

might take a while to buffer .... anim is 9 min 38 sec (at the moment, still got the sugar plum fairy sequence to complete )
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lynn22

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Re: Chopin
« Reply #8 on: December 29, 2008, 06:05:03 pm »

Thank you headwax.
The moon is actually out of view and to the left ;D
The empty space in the sky will at some point show a shooting star, keeping it romantic all the way through to honor Chopin's music.
There is a shadow in front of the ballustrade starting at the doorjamb, could your monitor be set a wee bit too bright maybe ?

I'm still fighting with rigging the wing to make it fold properly, it's a slug :(
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floyd86

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Re: Chopin
« Reply #9 on: December 29, 2008, 06:24:06 pm »

Thank you headwax.
The moon is actually out of view and to the left ;D
The empty space in the sky will at some point show a shooting star, keeping it romantic all the way through to honor Chopin's music.
There is a shadow in front of the ballustrade starting at the doorjamb, could your monitor be set a wee bit too bright maybe ?

I'm still fighting with rigging the wing to make it fold properly, it's a slug :(

It might my monitor, but i think that the scene is a bit to bright too. Think about where the light in this scene will come from. Most of it will come from the lights inside, those should cast some sharp shadows. Second light source is the moon, which is a soft blue/white light.

Maybe not the best example, but look at this render i once made. I used some blue lights, casting soft shadows, to create moonlight and some yellow/white lights, casting hard shadows, to create local lights.
And don't forget to let all objects, or atleast the important once, cast and receive shadows. This will give it a more reaslistic and ambient look.

falloffalot

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Re: Chopin
« Reply #10 on: December 29, 2008, 06:27:16 pm »

Lovely crisp fresh renders lynn
The leaves, are they trans maps or modelled?

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hihosilver

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Re: Chopin
« Reply #11 on: December 29, 2008, 06:45:48 pm »

I agree with floyd, it does need more contrast.  The current shadows are barely visible, so nothing is defined.  Try making a bit more dramatic lighting with more contrast, and darker shadows.
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lynn22

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Re: Chopin
« Reply #12 on: December 30, 2008, 02:57:29 pm »

We are definitely having different monitor settings.

Floyd, all I can see in your picture is the moon and a blue splash about a quarter from the left. It takes Photoshop to brighten it up considerably before I can see the buildings and details.

Falloffalot, the leaves are modelled.

The attached grayscale image is the best way to judge the brightness of any monitor. There are 11 steps from black to white, with the correct settings you should be able to see each individual step though the difference between step 0 and 10 might be difficult to distinguish.
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Dreadkb

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Re: Chopin
« Reply #13 on: December 30, 2008, 04:04:54 pm »

Well, I can see each step of the grayscale and the picture just fine.
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floyd86

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Re: Chopin
« Reply #14 on: December 30, 2008, 06:39:33 pm »

Well, I can see each step of the grayscale and the picture just fine.

Me too, but if lynn22 can't even make out any details in my image it might be that my screen is pretty bright.
However i hope you get my point on the contrast and lighting.
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