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Author Topic: WIP: Locomotive  (Read 64363 times)

Indian8or

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Re: WIP: Locomotive
« Reply #30 on: March 09, 2009, 08:24:13 am »

Compare that to my 256 mb ram.  My machine is dying in shame.
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TomiL

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Re: WIP: Locomotive
« Reply #31 on: March 12, 2009, 08:31:05 am »

That is some seriously well done model. I like the renders alot. Cant wait to see this polybeast ready :)
(BTW I was formely know as "rallydriver". Maybe you remmeber me :D )
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WIP:
MP3 Player
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$imon

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Re: WIP: Locomotive
« Reply #32 on: March 16, 2009, 05:57:09 am »

Indian8or; If you play it smart, you can make anything you want (within a range haha) with those 256 mb.. I used to work on a computer with 196 mb until not so long ago!

TomiL; yea, rallydriver! Good to see you agian  ;D Thanks for the compliment. It is starting to get a polybeast though, 100k so far, and about 1/5th of the whole thing done :P


Update08
Here another small update, takes a lot of time to add all the detail, and even more time to figure out what is what in the reference images.
Working on the materials too a bit.. starting to get close to how i want it.


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floyd86

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Re: WIP: Locomotive
« Reply #33 on: March 16, 2009, 07:29:14 am »

Nice work once again simon. Still that thing up front could use some work, it still looks a bit to organic imo.

pscheunemann

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Re: WIP: Locomotive
« Reply #34 on: March 18, 2009, 09:18:07 am »

Amazing modelling!!!! congrats! I'm stunned by the level of detail....
how did you do it?! you modelled the parts separatelly then attached them together?
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Paulo Scheunemann

spicy

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Re: WIP: Locomotive
« Reply #35 on: March 18, 2009, 12:51:49 pm »

Its coming along very, very good. The front ram (Rammer? Front part) is a little too smooth, but everything else looks brill. :)
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BenCole

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Re: WIP: Locomotive
« Reply #36 on: March 18, 2009, 06:57:53 pm »

Looks pretty good :) keep it up
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$imon

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Re: WIP: Locomotive
« Reply #37 on: March 19, 2009, 03:20:53 am »

Floyd; Yep, I have decided i am going to remodel the whole front part, it is a very difficult shape to get right, since it consists of both very smooth angles, and very sharp corners.

pscheunemann; I'm glad you like it! In fact, all the little parts are mostly all small meshes, grouped together into bigger parts. I sometimes see people model every part in a different 'object' and then putting it together in scene mode. But i prefer to model everything in one single 'object'.

spicy; thanks, glad you like it. As i mentioned that front part will be remodeled, so dont worry :D

BenCole; Tnx! like the stuff on your website :) though it isnt made with anim8or.. do you use anim8or as well?

Updates will come soon, I am currently working on modeling the Walschaerts valve gear (tnx kreator for teaching me that ;) )
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kreator

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Re: WIP: Locomotive
« Reply #38 on: March 19, 2009, 02:44:02 pm »

Your welcome!

Big Yank Engines always seem to go over the top with their valve gear !!


http://steam4me.railpage.org.au/trainsim/tutorials/anim_walsch.html
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O

BenCole

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Re: WIP: Locomotive
« Reply #39 on: March 19, 2009, 11:03:14 pm »

Quote
BenCole; Tnx! like the stuff on your website Smiley though it isnt made with anim8or.. do you use anim8or as well?

I now use 3ds max. But I started my journey into the world of 3d with anim8or over half a decade ago and that's why I occasionally come back around here to see what is going on with the app :)

My anim8or forum account (way before they had these new forums) was something like "INeedHelpbadly" haha
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$imon

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Re: WIP: Locomotive
« Reply #40 on: March 22, 2009, 07:24:58 am »

kreator; Tnx for that link, it seems like you want me to animate it eh :P Alright I will, when i finish modeling the valve gear Ill bring it into max for an animation!

BenCole; Haha that must have been a while ago than .. youre not too helpless now ;) Sounds like my story though! haha.


Update09
I don't think I have ever modeled this slow. Progress is tedious .. The reference images are crappy.. I am too precise... I just shouldnt try to bevel everything sigle little edge on exactly 45 degrees haha.. oh well!

Update took a while.. since it is the 13th wip image, and it was friday the 13th last week!! So you know I couldnt just post it then! lol..

Seriously.. its gonna be a while till i finish this part of the locomotive.. but at least it will be all functional and exact! haha.


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TomiL

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Re: WIP: Locomotive
« Reply #41 on: March 22, 2009, 07:34:50 am »

Looking sweet. Intense detailing!
 You must have a killer PC :P
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Arik_the_Red

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Re: WIP: Locomotive
« Reply #42 on: March 22, 2009, 09:49:17 am »

$imon, this loccy is looking really nice.

If you are wanting to get into serious reference images, look into model railroad forums.  I used to do model railroading as a very "part-time" hobby, and had a big stack of "Model Railroader" and "Railroad Model Craftsman" magazines. These magazines always had features with technical drawings of actual locomotives, rolling stock, etc., for anyone wishing to try and build a model from scratch. I would wager that you could get drawings from a railroad hobbyist if you posted in one of those forums. In fact, two magazines - "Model Railroader" and "Trains" have an active forum where people share their works, plans, etc.  Try these: http://cs.trains.com/trccs/forums/default.aspx?groupid=8
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Arik_the_Red

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Re: WIP: Locomotive
« Reply #43 on: March 23, 2009, 10:30:17 am »

$imon, I took the liberty of finding an answer about that locomotive for you at the forum I IMed you about... and got some feedback...

http://cs.trains.com/trccs/forums/p/150449/1666320.aspx#1666320
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falloffalot

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Re: WIP: Locomotive
« Reply #44 on: March 27, 2009, 06:54:05 pm »

Some of the numbers and the word "TAKEN" look raised or sunken, are they modelled or bumped?
Either way that is some awesome modelling.
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