Anim8or Community

Please login or register.

Login with username, password and session length
Advanced search  


Ian Ross has just released a book on Anim8or. It's perect for a beginner and a good reference for experienced users. It contains detailed chapters on every aspect, with many examples. Get your own copy here: "Anim8or Tutorial Book"

Author Topic: Mesh?  (Read 4083 times)


  • Newbie
  • *
  • Posts: 6
    • View Profile
« on: February 25, 2009, 09:09:53 am »

I made this object and converted it to mesh. How do I convert it back to the way it was to begin with? because I'm trying to find it's X,Y, and Z length's but when I double click it, it brings me to
a mesh editor. I want it to bring me to the normal thing. Please Reply.


  • Global Moderator
  • Hero Member
  • *****
  • Posts: 1056
    • View Profile
Re: Mesh?
« Reply #1 on: February 25, 2009, 09:35:21 am »

You can't convert back from a mesh to a primitive. Once you converted a primitive to a mesh it can't become a primitive again. So make sure the settings are right before you convert to a mesh.


  • Full Member
  • ***
  • Posts: 104
  • -.-
    • View Profile
Re: Mesh?
« Reply #2 on: February 25, 2009, 09:55:12 am »

I agree with floyd32. But since it is now a mesh, you can use the non-uniform scale tool (the button with a box that has two arrows inside) to alter the X Y Z size. Fiddle with it and you'll understand it is very powerful.