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Author Topic: [ COMPLETE ] Challenge #1: Model a Bench  (Read 125642 times)

lynn22

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Re: Challenge #1: Model a Bench
« Reply #15 on: March 24, 2009, 09:05:06 am »

This is an interesting thread showing some very nice benches. Keep them coming ;)

Here's my contribution, all modeled in Anim8or except for the bush which is made in Ivy generator.
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Raxx

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Re: Challenge #1: Model a Bench
« Reply #16 on: March 24, 2009, 10:02:30 am »

Nice bench $imon, very unique. I know mine's not too exciting, was just a quickie to squeeze in before bed ;)

Jehovahenker, comfy "bench". Just to make sure, did you select the edges you wanted to smooth and clicked this tool: , then clicked and dragged in the workspace?

siragin, yours looks like a church bench, and a back-breaker at that ;)

Pretty good captaindrewi. Perhaps some better lighting and using the same texture as a bump/spec map would help bring out the detail more. You might have to modify a version of the textures for it to look right though. Not necessarily required in ART.

Boywonda1, that's a unique concept there. I like it!

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floyd86

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Re: Challenge #1: Model a Bench
« Reply #17 on: March 24, 2009, 01:27:27 pm »

Ok, i'm have a nice bench too. It's more of a classical park bench, which, here in holland, would stand for one week until there vandalised ;).

Modeled in anim8or in about 45 minutes and rendered with 3ds max vray (Anim8or render toke way to long).

Clay and unsmoothed wire. Maybe i will add a beauty later on.


-EDIT: Added an Anim8or render (third one) and the anim8or file-
« Last Edit: March 24, 2009, 05:27:54 pm by floyd86 »
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ENSONIQ5

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Re: Challenge #1: Model a Bench
« Reply #18 on: March 25, 2009, 05:41:37 am »

Nice work everyone.

This was built in around an hour using a range of techniques.  The timber slats were modelled from a cube primitive, bevelled twice and adjusted with a bit of point editing.  The steel frame sections were created by extruding a round-cornered rectangular spline along a pair of spline paths, one forming the seat curve and the other forming the legs, these separate meshes subsequently joined in point edit mode.  The hemispherical bolt heads are a cut down sphere primitive, and the hex nuts on the back were lathed with six segments from a simple spline.  The renderer was Anim8or ART.
« Last Edit: March 27, 2009, 06:19:38 am by ENSONIQ5 »
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floyd86

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Re: Challenge #1: Model a Bench
« Reply #19 on: March 25, 2009, 11:44:42 am »

Here is beauty render of my bench. Again rendered in V-ray.

RnDr FOX

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Re: Challenge #1: Model a Bench
« Reply #20 on: March 25, 2009, 08:16:57 pm »

Well here is me bench, it's a little weird and the textures are stretched, but I'm not to worried about it.
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Boywonda1

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Re: Challenge #1: Model a Bench
« Reply #21 on: March 26, 2009, 11:08:33 am »

Ensoniq5,nice bench:still trying to convince myself that it's modelled in anim8or.
Floyd that indeed is a beauty render.
And lynn as usual with those nicely complemented scenes i see.
Anim8or Rocks!All nice designs!
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mcheccyb

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Re: Challenge #1: Model a Bench
« Reply #22 on: March 26, 2009, 02:46:57 pm »

Took about an hour, but was focusing on other things at the same time.

everything in anim8or, no beauty render (as of yet)
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Jehovahenker

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Re: Challenge #1: Model a Bench
« Reply #23 on: March 26, 2009, 03:20:10 pm »

Took about an hour, but was focusing on other things at the same time.

everything in anim8or, no beauty render (as of yet)

Lol your not going to mean this =P working on about the same bench and was also thinking of a tree in the middle XDXDXD


EDIT: some sort of finished it, think I'm gonna change some things..
« Last Edit: March 26, 2009, 04:06:17 pm by Jehovahenker »
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mcheccyb

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Re: Challenge #1: Model a Bench
« Reply #24 on: March 26, 2009, 04:20:40 pm »

Took about an hour, but was focusing on other things at the same time.

everything in anim8or, no beauty render (as of yet)

Lol your not going to mean this =P working on about the same bench and was also thinking of a tree in the middle XDXDXD


EDIT: some sort of finished it, think I'm gonna change some things..



lol no, I mean if I was concentrating harder I could have finished it in half the time, but msn conversations were distracting me. :D
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captaindrewi

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Re: Challenge #1: Model a Bench
« Reply #25 on: March 26, 2009, 10:31:00 pm »

Thanks for your earlier tips Simon, much appreciated.
a big thanks to Baxter for his wonderful extruding a spline to a path tip.on this page
i had another go at a bench, it's a bit more up market than my last effort.
i tried to render it with ART
specular/reflection attribute on bench object
specular/reflection on the bendy background thing that i have seen others using which i just aped.
and AmbientOccluder attribute in scene mode.[havent a clue what i'm doing really.render area went black and went into not responding state and my laptop fan went into overdrive.terminated process.try again soonish.
images below just using scan line and the old style reflection trick.



 
« Last Edit: March 26, 2009, 10:40:51 pm by captaindrewi »
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baxter

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Re: Challenge #1: Model a Bench
« Reply #26 on: March 27, 2009, 10:21:29 am »

@CaptainDrewi - Glad my tip helped, especially in making that marvelous bench

and heres my submission, basic wooden bench with a semi realism/cartoony look(how I like it on my renders)
« Last Edit: March 27, 2009, 10:46:18 am by baxter »
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Indian8or

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Re: Challenge #1: Model a Bench
« Reply #27 on: March 27, 2009, 12:43:09 pm »

Here is my piece of work.

I have a great respect for this bench and I call it

The "Bench of Strenght".  This is just a provisional render (anim8or ART)

Hope to post the final render soon.

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onespirit5777

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Re: Challenge #1: Model a Bench
« Reply #28 on: March 28, 2009, 09:48:40 am »

I wanted to have the look of after the rain but shadows with dielectric not working so I used reflections to give a little likeness.

You can see how I've worked from one scene to another trying different things. Still not done yet but just wanted to post what I have done so far.

The last render was a very low AA render just to see the progress of the water around the bench.

I created the background of the mountains and water using Terragen.
« Last Edit: March 28, 2009, 09:52:56 am by onespirit5777 »
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Kubajzz

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Re: Challenge #1: Model a Bench
« Reply #29 on: March 28, 2009, 07:42:48 pm »

Great entries everybody so far!

Here is my little broken bench. The model is quite simple, I spent most of the time texturing the wall... Modeled and rendered in Anim8or, of course :)


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