It really wasn't that hard, until you rotate the camera on the X axis. Then you have to animate it to stay in line with each other. To keep effects like fog and stuff, you just need to make sure that you make the camera you are rendering as camera 1. Composting is very hard. The smoke in one of the last scenes was a 2D element from Vision Lab that I comped in later to both videos. That is why it looks so bad and anim8or needs a particle engine. Another down side is you have to render twice which is a pain in the butt. Me and a friend are working on a short in 3D. Also, you have to render in a wider format so you can move the clips back and forth to get the desired effect. If you put the mid ground in the mid ground, then it looks better. Sorry, I'm babbling lol. I'm actually surprised that there isn't any more 3D stuff up here yet.