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Author Topic: Animal Legs?  (Read 4554 times)


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Animal Legs?
« on: April 18, 2009, 01:25:36 pm »


I want create an comic-animal, wich should standing and going on four legs and sometimes only on two legs like a human.
Please, can someone tell to me where I should circa add the legs to the body?


cornestone digital

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Re: Animal Legs?
« Reply #1 on: April 18, 2009, 07:16:02 pm »

Well, from the looks of it, you should just use box modeling to extrude on the four big polygons under the llama.


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Re: Animal Legs?
« Reply #2 on: April 18, 2009, 11:46:17 pm »

Actually, to have your model go from quad to bi-pedal, it'll take a bit more than just extruding the bottom 4 polys, you'll also need 'shoulders' on all the limbs so when the limbs bend at more sharper angles the shading wont turn out weird, and it will look more natural.
Apart from the bottom 4, you also have a few polys around them, have them also connected the limbs when extruded.

If I get the time I'll see if I can whip up an image for you.


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Re: Animal Legs?
« Reply #3 on: April 19, 2009, 07:00:56 pm »

here is a liow poly horse so you can see how the shoulders work. i made the limbs seperate meshes
there are two things that are contstant. human stupitity and matter.
and i'm not to sure about the second one.
-Albert Einstien