Anim8or Community

Please login or register.

Login with username, password and session length
Advanced search  

News:

Ian Ross has just released a book on Anim8or. It's perect for a beginner and a good reference for experienced users. It contains detailed chapters on every aspect, with many examples. Get your own copy here: "Anim8or Tutorial Book"

Pages: 1 [2]

Author Topic: Microphone  (Read 28056 times)

$imon

  • Sr. Member
  • ****
  • Posts: 540
    • View Profile
Re: Microphone
« Reply #15 on: June 02, 2009, 03:10:49 am »

Thanks guys!

RnDr FOX: What exactly would you like to know about making it? Maybe I can answer your question a bit better then..

3D Joe Wiltshire: Thats a good idea, I might do that..

dwsel: That is exactly what I did for the following render, though in total it took about 75 hours in total!

ENSONIQ5; haha yea an animation would take a year to render with this.. I'm afraid I don't have the patience for that :(

hihosilver; I don't play around with the render too much, but I do play around with the different layers in photoshop a bit afterward to get the exact contrast etc. that i want.

dwsel; Ive rendered something with 625 passes in the past.. but it was still grainy .. it took a looong time though haha!

lynn22; a rodent? hahaha.. that is a funny idea.. did you just see ratatouille? ;)

Heres the latest render.. I rendered it out at 1200x1400 pixels. that took 70 hours.. but i got rid of the jagged edges that way!
Logged

lynn22

  • Sr. Member
  • ****
  • Posts: 591
    • View Profile
    • 3D Animation
Re: Microphone
« Reply #16 on: June 02, 2009, 09:08:01 am »

Sorry $imon I didn't see ratatouile but I saw this : http://mookie3d.weebly.com/3d-graphic.html
Logged

dwalcott

  • Jr. Member
  • **
  • Posts: 88
    • View Profile
    • DMTR Comix
Re: Microphone
« Reply #17 on: June 02, 2009, 11:12:11 am »

Wow... really nice detail!
Logged

RnDr FOX

  • Sr. Member
  • ****
  • Posts: 259
  • Just Relax
    • View Profile
Re: Microphone
« Reply #18 on: June 02, 2009, 03:38:19 pm »

This is the part I was wondering about (although I find the entire thing fascinating) ;) 


Logged

hihosilver

  • Global Moderator
  • Hero Member
  • *****
  • Posts: 1294
    • View Profile
Re: Microphone
« Reply #19 on: June 02, 2009, 10:45:18 pm »

B-E-A-UTIFUL
Logged

headwax

  • Sr. Member
  • ****
  • Posts: 600
    • View Profile
    • Headwax's Website
Re: Microphone
« Reply #20 on: June 03, 2009, 03:24:43 am »

piece of art $imon as per usual :)
Logged

Bobert

  • Full Member
  • ***
  • Posts: 120
    • View Profile
Re: Microphone
« Reply #21 on: June 04, 2009, 08:13:25 am »

Did you create your own textures or did you use anim8or's inbuilt texture tool? It looks really nice by the way.
Logged
If a squirel had lips...could it whistle?

$imon

  • Sr. Member
  • ****
  • Posts: 540
    • View Profile
Re: Microphone
« Reply #22 on: June 08, 2009, 03:59:19 am »

Thanks guys!

Bobert: I used anim8or materials for everything.

RnDr FOX, heres an image with the wireframe and the material (with a glossy attribute)
Logged

Bobert

  • Full Member
  • ***
  • Posts: 120
    • View Profile
Re: Microphone
« Reply #23 on: June 09, 2009, 09:25:11 am »

Wow that came out wonderful great job!
Logged
If a squirel had lips...could it whistle?

EricAug

  • Newbie
  • *
  • Posts: 15
    • View Profile
Re: Microphone
« Reply #24 on: June 09, 2009, 04:08:22 pm »

It's a lot quicker to use photoshop adjustments than to adjust an anim8or scene light a little and then start a new render.

Impressive image, $imon  :)
Logged
Pages: 1 [2]