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Author Topic: Scaling textures UVmapping etc.  (Read 4136 times)

Benfclark

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Scaling textures UVmapping etc.
« on: May 25, 2009, 08:48:21 am »

Hey

I am trying to put a texture onto my model using the 'apply interactively' thingy, I have the texture in position, but it is a little small, is there a way I can scale it to tir the boundries?

Thanks in advance

Benfclark
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neirao

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Re: Scaling textures UVmapping etc.
« Reply #1 on: May 25, 2009, 10:31:16 am »

hi Benfclark :)

to scale use:
set TEXTURE UV button, and ALT + RIGHT MOUSE BUTTON;

PS: the object has be a MESH ok..
;)
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