Anim8or Community

Please login or register.

Login with username, password and session length
Advanced search  

News:

Ian Ross has just released a book on Anim8or. It's perect for a beginner and a good reference for experienced users. It contains detailed chapters on every aspect, with many examples. Get your own copy here: "Anim8or Tutorial Book"

Pages: [1] 2

Author Topic: Other Compo Model for darkbasic...  (Read 15296 times)

neodelito

  • Full Member
  • ***
  • Posts: 246
    • View Profile
    • ModuloSoporte
Other Compo Model for darkbasic...
« on: June 11, 2009, 07:03:44 pm »

Hi.. this is the como.. they give you a box (5x5x5) and you model any object (you canot add any polygon )

Here is my entry..
Logged
I

lizeal93

  • Full Member
  • ***
  • Posts: 177
  • Coool!
    • View Profile
Re: Other Compo Model for darkbasic...
« Reply #1 on: June 11, 2009, 11:26:04 pm »

that is pretty amazing. great texture and final model.

thumbs up. (three of them)
Logged
there are two things that are contstant. human stupitity and matter.
and i'm not to sure about the second one.
-Albert Einstien

neodelito

  • Full Member
  • ***
  • Posts: 246
    • View Profile
    • ModuloSoporte
Re: Other Compo Model for darkbasic...
« Reply #2 on: June 12, 2009, 03:01:42 pm »

thanks lizeal93, but this is not the final model.. i try to make more robotech..
Logged
I

lizeal93

  • Full Member
  • ***
  • Posts: 177
  • Coool!
    • View Profile
Re: Other Compo Model for darkbasic...
« Reply #3 on: June 12, 2009, 06:10:06 pm »

more... (o)(o)
                o

wow...
Logged
there are two things that are contstant. human stupitity and matter.
and i'm not to sure about the second one.
-Albert Einstien

Bobert

  • Full Member
  • ***
  • Posts: 120
    • View Profile
Re: Other Compo Model for darkbasic...
« Reply #4 on: June 13, 2009, 06:58:55 pm »

I love how you work so well with low poly models. You should seriously post a tutorial on your modeling and texturing methods.
Logged
If a squirel had lips...could it whistle?

neodelito

  • Full Member
  • ***
  • Posts: 246
    • View Profile
    • ModuloSoporte
Re: Other Compo Model for darkbasic...
« Reply #5 on: June 15, 2009, 10:50:51 am »

hi bobert.. my method of texture are simply.. (Cube, front, back, top, bottom)
here is my final entry. (i no have more time i work in many websites)

Logged
I

Bobert

  • Full Member
  • ***
  • Posts: 120
    • View Profile
Re: Other Compo Model for darkbasic...
« Reply #6 on: June 15, 2009, 12:24:47 pm »

Wow that's really impressive! So do you paint your own textures or do you use photo's for texturing?
Logged
If a squirel had lips...could it whistle?

neodelito

  • Full Member
  • ***
  • Posts: 246
    • View Profile
    • ModuloSoporte
Re: Other Compo Model for darkbasic...
« Reply #7 on: June 15, 2009, 01:03:30 pm »

i paint my own textures.. i don't like use external images.. for me is more easy..
Logged
I

Bobert

  • Full Member
  • ***
  • Posts: 120
    • View Profile
Re: Other Compo Model for darkbasic...
« Reply #8 on: June 15, 2009, 05:24:00 pm »

I hope I can get that good one day...
Logged
If a squirel had lips...could it whistle?

neodelito

  • Full Member
  • ***
  • Posts: 246
    • View Profile
    • ModuloSoporte
Re: Other Compo Model for darkbasic...
« Reply #9 on: June 17, 2009, 10:59:11 pm »

only practice..
Logged
I

spicy

  • Sr. Member
  • ****
  • Posts: 546
    • View Profile
Re: Other Compo Model for darkbasic...
« Reply #10 on: June 18, 2009, 06:19:27 am »

Now thats pritty nice, especially for a low poly model. :)
The textures (Which are very good) make up for the low poly model. Keep up the good work :)
Logged

Jdez

  • Full Member
  • ***
  • Posts: 105
    • View Profile
    • Tech Blog
Re: Other Compo Model for darkbasic...
« Reply #11 on: June 18, 2009, 07:28:02 am »

How do you do your textures?
Logged
Having fun with ASL!
Tech blog: http://jaydez-tech.blogspot.com

spicy

  • Sr. Member
  • ****
  • Posts: 546
    • View Profile
Re: Other Compo Model for darkbasic...
« Reply #12 on: June 18, 2009, 09:31:18 am »

How do you do your textures?
He might have used Photoshop. :)
Logged

neodelito

  • Full Member
  • ***
  • Posts: 246
    • View Profile
    • ModuloSoporte
Re: Other Compo Model for darkbasic...
« Reply #13 on: June 18, 2009, 01:54:21 pm »

nop... i don't like use photoshop (killme)..
i use alias.. is better for handmade style..(for me)
Logged
I

Jdez

  • Full Member
  • ***
  • Posts: 105
    • View Profile
    • Tech Blog
Re: Other Compo Model for darkbasic...
« Reply #14 on: June 19, 2009, 03:33:14 am »

Oh. How do YOU get the textures on the model though? Just wondering how different people do it.
Logged
Having fun with ASL!
Tech blog: http://jaydez-tech.blogspot.com
Pages: [1] 2