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Author Topic: Challenge suggestions.  (Read 233724 times)

davdud101

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Re: Challenge suggestions.
« Reply #135 on: April 13, 2017, 12:29:52 am »

I'm sooooo in!!
Or maybe it can be that everyone makes something and then three get selected - the three best renders, perhaps, or three coolest-looking images (e.g. screenshots count, etc) which then get stitched together into a cool, professional-looking splash screen.

idk.
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fromsoysauce

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Re: Challenge suggestions.
« Reply #136 on: April 13, 2017, 07:57:21 pm »

I second Davdud101's notion.

Anim8or's splash has always been a bunch of pretty random objects, soo what if it's splash screen consists of a handful of renders composited together by the community.
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davdud101

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Re: Challenge suggestions.
« Reply #137 on: October 07, 2017, 08:51:14 pm »

Challenge idea... community animation project? Just a short film. Long-term, lasting like 2 or 3 months from start to finish. Assigned tasks and all... a 3-minuter made to stretch us and perhaps bring more of a "team"-aspect into the use and function of Anim8or. It's a software that could work great for team-projects, but I've yet to see it done myself.
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kreator

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Re: Challenge suggestions.
« Reply #138 on: October 08, 2017, 04:31:44 am »

This worked some years ago with " Pass the Ball" .... However, the commitment is something that is needed, too many people fall by the wayside on these sort of "projects" but count me in if it does happen!


There are fewer people  visiting the site now.
« Last Edit: October 08, 2017, 04:33:53 am by kreator »
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thecolclough

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Re: Challenge suggestions.
« Reply #139 on: October 09, 2017, 01:48:52 pm »

Challenge idea... community animation project?
that sort of project seems to have worked well for Blender, both as a showcase of the program's abilities and as a motive to improve specific areas of the software, so there's certainly a lot of merit in the idea of us trying the same trick.  obviously we'd have to be careful with the scripting and design, so that the things we're trying to do will play to anim8or's strengths and not fall foul of its... shall we say its less-polished aspects.  no furry characters, for example!

personally, i haven't really done any cgi filmmaking in years (mostly been doing stopmotion instead), and i've got to say i've missed it, but a major reason i haven't really been doing it is that my cgi character modelling is dodgy and my rigging outright stinks.  a community project would be great, if someone else was building and rigging characters and i could step in at the animation stage!  :)
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fromsoysauce

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Re: Challenge suggestions.
« Reply #140 on: October 09, 2017, 03:08:42 pm »

You mean a MAP?
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V

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Re: Challenge suggestions.
« Reply #141 on: October 11, 2017, 10:23:44 pm »

Quote
>>community animation project?
Increment the counter of possible participating units by me.
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Gyperboloid

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Re: Challenge suggestions.
« Reply #142 on: October 11, 2017, 10:50:56 pm »

December 15-th, an important date for this forum, if you know what I mean ! Maybe something like a small realated project or similar thing.
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johnar

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Re: Challenge suggestions.
« Reply #143 on: June 06, 2020, 04:17:45 am »

 .
 With sound now being introduced into anim8or, and with lipsyncing in mind, i'd like to suggest that anyone interested in character animation in anim8or could/should check out the 11second club.
https://www.11secondclub.com/

 If enough of us interested in the way this club works, maybe we could possibly do a similar thing here in anim8or, eventually.

 I've downloaded this months audio file from the 11 second club, and will try my best to get something done on time.
 It probably won't be good enough to enter into the 11 second club competition, but it gives good audio for practice, and will likely post in Anim8or finished works forum.
 Intentions to get good enough for entry into 11second club competition, eventually...
 Just a thought, for anyone might be interested.

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