gsjohnson ---
While it is a separate question, you may want to use one thread for continuity, instead of creating a new thread for each question.
I'm not quite certain why you would need additional "root" bones, since the intent of a root bone (obviously) is to be the foundation for everything else to follow. So, from that standpoint, no, you can't add root bones. However, since you're saying you've set up a bone structure for your first connector, I assume that you've thus created a sequence, which animates the bones as necessary. Unfortunately, I don't believe there's any means to mirror a bone setup, but depending on how you've set up your sequence, you may simply be able to create an equivalent "mirrored" animation in Scene mode, by inserting a second sequence, and changing its orientation.
Otherwise, you'll probably have to recreate the bone setup and sequence for your second connector, and tweak the settings in Scene mode. I'd be curious to see what you've done, because there may be better ways to accomplish what you're after. You could either post your .an8 file, or email it to me directly if it's something you'd rather not broadcast.