Anim8or Community

Please login or register.

Login with username, password and session length
Advanced search  

News:

Ian Ross has just released a book on Anim8or. It's perect for a beginner and a good reference for experienced users. It contains detailed chapters on every aspect, with many examples. Get your own copy here: "Anim8or Tutorial Book"

Author Topic: Morph targets?  (Read 5859 times)

jdonzae

  • Newbie
  • *
  • Posts: 46
    • View Profile
Morph targets?
« on: September 22, 2009, 02:26:36 pm »

Ok, I feel a little slow here. Am I able to use morph targets with figures? They don't come up when I add a figure. I'm only able to move bones (and the rest of the figure functions).... How can i use morph targets with figures in scene mode?
Logged

Dreadkb

  • Full Member
  • ***
  • Posts: 108
    • View Profile
Re: Morph targets?
« Reply #1 on: September 22, 2009, 07:26:21 pm »

Took me a bit to figure it out too. Make your morph in object mode, add the object to a figure. When you add the figure in scene mode, one of it's controllers should be the morph target. If it's not listed, go back to the object in object mode, then back to scene mode. If it's still not there, save, close, and reopen anim8or.

Hope this helps you out.
Logged

johnar

  • Hero Member
  • *****
  • Posts: 1025
  • Make it, Move it--Give it Life
    • View Profile
    • youtube vids
Re: Morph targets?
« Reply #2 on: September 22, 2009, 09:04:28 pm »

Actually, if your morph targets don't show up for your figure in scene mode, all you have to do is to import the object(s) ,which has the morph targets, into scene mode. Then delete it from the scene straight away.
 (edit -> delete elements)
 The object will delete, but the morph targets should now be listed with your figure.  ;)
Logged
%

jdonzae

  • Newbie
  • *
  • Posts: 46
    • View Profile
Re: Morph targets?
« Reply #3 on: September 23, 2009, 08:53:09 am »

Both methods worked.... thanks  ;D
Logged