Yes, it's me.
I have a question, I've wondered this for so long.
Anyway, I have a person that I modeled, and all the body parts are seperate meshes. Arms, Legs, Shoes, Head, and Hands are all seperate, and I'm fine with that. But, there's one big problem, they don't "connect". As in, they don't look smoothed into the whole model, as in, they don't look like some arms look in real life connected to a torso. They look all rigid, and stuffed into the body. But, in models on turbosquid or anywhere really, they look, "connected" and smoothed into the rest of the model.
I'd really like to know how to do this. Thanks!
P.S. I'll show the model I'm talking about if you need more details.
I'll really be thankful if someone can tell me what this is, and how to do it.
3DGeek