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Author Topic: Car Model  (Read 19370 times)

floyd86

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Re: Car Model
« Reply #15 on: March 25, 2008, 12:28:09 pm »

hihosiler; I used the method too but i found a way better one.

Just export as a .obj UVmap it so you got a wireframe map of your object. Import your mapped object in anim8or and attach the material you made. With a paint program inverse the map and at it as a trans. map with 100. This will make all the faces invisble and the edges will be black.

With this you don't 'screw up' your model by adding more faces and edges.

Anim8er

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Re: Car Model
« Reply #16 on: March 29, 2008, 07:31:18 pm »

Real good model!  :)
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DressedForSucess

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Re: Car Model
« Reply #17 on: March 30, 2008, 05:39:09 am »

Your model looks great :)

I have always wanted to create a car though never found myself able enough, with the skill enough, to do it :(

i was wondering if i could use your model in my game im designing ? You would be credited for it :) also, sales made be distributed between all members of the design team ... so ... up 2 you

great model, though :)
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its like quicksand, once the 3d has a hold of ya, theres no gettin out
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