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Author Topic: An old building of mine  (Read 22768 times)

cooldude234

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An old building of mine
« on: February 09, 2010, 10:16:06 am »

Heres a picture of one of my first good buildings I made in anim8or. I made it about two years ago, it was aso my first time getting the raytracer to work with shadows too.
Please rate, 0 - 10.
Thanks!
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rellik420

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Re: An old building of mine
« Reply #1 on: February 09, 2010, 03:35:38 pm »

it looks good. its really hard to see the model though. it might be the perspective its in but it looks like you could have made a cube and put that texture on it. try rendering a close up view. cause it just looks really flat.
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cooldude234

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Re: An old building of mine
« Reply #2 on: February 09, 2010, 03:48:32 pm »

I don't exactly know where the file went to, but I do have more pictures of it.
 ;D  ;D  ;D  ;D  ;D  ;D  ;D  ;D  ;D  ;D  ;D  ;D  ;D  ;D  ;D  ;D  ;D  ;D  ;D  ;D  ;D  ;D  ;D  ;D  ;D  ;D  ;D  ;D  ;D  ;D  ;D  ;D  ;D  ;D  ;D  ;D  ;D  ;D  ;D  ;D  ;D  ;D  ;D  ;D  ;D  ;D  ;D  ;D  ;D  ;D  ;D  ;D  ;D  ;D  ;D  ;D  ;D  ;D  ;D  ;D  ;D  ;D  ;D  ;D  ;D  ;D  ;D  ;D  ;D  ;D  ;D  ;D  ;D  ;D  ;D  ;D
« Last Edit: February 16, 2010, 01:28:13 am by cooldude234 »
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sgwan

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Re: An old building of mine
« Reply #3 on: February 10, 2010, 12:51:10 am »

Nice dude
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cooldude234

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Re: An old building of mine
« Reply #4 on: February 16, 2010, 01:47:31 am »

I found the file!  ;D I might put some more detail into it if I finish my newest city (I'm on the 30th building, only 170 more to go!).
Aslo, just to state this, I edited all the textures/made them using multi pictures, including the windows.

Just as a small question, sorry if it sounds stupid but how to do you get it so when you click on the picture it becomes bigger?

And finaly heres a newer picture of one of my cities. I was testing out making some skyscrapers, sorry I didn't add any textures on the buildings (I was being azy), and the ground/road was only a low res textures I quickly made. In other words... ...entirely made by me, from scratch even textures. Hope you like it ;D

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$imon

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Re: An old building of mine
« Reply #5 on: February 16, 2010, 05:22:43 am »

That looks pretty nice , cooldude.. I like the reflections on the buildings, did you use a bumpmap to make the windows on the reflective surfaces? I am looking forward to when you can use an alpha map to have certain parts of the texture reflect and not other parts, so you could make the windows by mapping them and having concrete in between. But it looks good so far. It could use a bit more detail on the streetlevel.
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cooldude234

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Re: An old building of mine
« Reply #6 on: February 16, 2010, 11:31:22 am »

There is map to make it reflective in certain parts, it's the spec map, when you assign your attributes to make your reflection you use a specular to control your amount you want to reflect. If you use a texture on the specuar it will work, but I didn't do it that way, the windows are a separate peice. Each building took about five minutes to make (excluding the objects on the roof), and the ground level was made quickly, the main thing was making the buildings.
Also noump map was used on the buildings, If can't tell, save the picture and open it of in a veiwer, the picture is alot bigger then
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$imon

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Re: An old building of mine
« Reply #7 on: February 16, 2010, 11:46:03 am »

There is map to make it reflective in certain parts, it's the spec map, when you assign your attributes to make your reflection you use a specular to control your amount you want to reflect. If you use a texture on the specuar it will work,

I'm afraid anim8or doesn't have this feature yet, the map you put in the specular slot only effects the glare-reflection, not the reflection attribute of the material.

Making the windows as seperate objects might make for a high poly count if you will ever think of expanding the city to a wider city-view. So maybe for buildings that are further away you can use a bumpmap to give the appearance of windows without having all the extra polies.

Hope you will expand it and make a cool render of a city some day!
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rellik420

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Re: An old building of mine
« Reply #8 on: February 16, 2010, 01:41:13 pm »

yea that looks really good. the only thing ic is ur making the blocks like a grid.  yea i know the design is based on a grid but its not perfect. a good reference is google earth. u download it but its still pretty cool. u can look at all the major cities in like 20 mins. anyway just keep pluggin at it. i think theres alot of us who want to see this city grow.

im not sure if this was answered yet or not. but how we "get it so when you click on the picture it becomes bigger" just click on additional options. and attach a file straight from ur computer. rather than uploading it to another site then linking it here.
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cooldude234

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Re: An old building of mine
« Reply #9 on: February 17, 2010, 03:37:24 pm »

Well my buildings has gotton better, more detail, less poly, yet looks better and more uniqueness (avoiding the grid look). I like the last picture because I got the lighting to be a little bit better. Also I never use googles 3d buildings (I think they suck) instead I use googles street veiw.
And the spec map does affect the attribute, I got it to work before doing it that way.
Well I just tried that method (spec map), it diidnt work, I think I either might have proped the surface separetly or jut used a eviorment map? I did it somhow?

oh well.
Here's a newer building than the rest. You can tell I tried to excape fromm that grid feel. Can you rate it 0 bad - 10 good. Thanks!
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davdud101

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Re: An old building of mine
« Reply #10 on: February 17, 2010, 04:34:32 pm »

Woah!!! Amazing!
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cooldude234

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Re: An old building of mine
« Reply #11 on: February 20, 2010, 08:45:06 pm »

Here's a of some untextured (untextured because there not finished).
Once again the ground was only done quickly for a reference.


Here's a file where you fly around the buildings in 3D, it was made in cre8or.
Heres the link to it
:   :  :'.  : :. '
:.. :  :  '.: : '.    http://download844.mediafire.com/5ufrh5nhmccg/mhj5gdmztj1/Anim8orFile.zip


Check out cre8or if you haven't yet.
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odp04y

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Re: An old building of mine
« Reply #12 on: February 21, 2010, 08:59:46 am »

Wow, great work on creating a city so far.
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Arik_the_Red

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Re: An old building of mine
« Reply #13 on: February 22, 2010, 04:04:24 pm »

I used to build the plastic structures for HO and N scale model railroad layouts, and those buildings make me think of the model kits for railroad model layouts.
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3D Joe Wiltshire

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Re: An old building of mine
« Reply #14 on: February 22, 2010, 07:31:33 pm »

Is it just me or has anyone else noticed some strange image upload issues recently?
Dunno if i'm looking at it wrong... but to my eyes... looks like 2 images strangely overlapped???
Am I going crazy?
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