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Author Topic: How to organise my animation?  (Read 4422 times)


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    • Pixidou Anim8ion
How to organise my animation?
« on: July 09, 2010, 07:48:07 am »

Hi anim8ors!!!

Last year, i did a few animation in ANIM8OR, which i considered "need to be improve a lot".
I got many problems in making of my clips where I spent lot of times in learning through this helpful forum.
In every clips i spent most of the time in testing materials, textures, lights, and rendering setup saving in new file name.

On finishing my clip, i find myself in a big mesh of files,folders and backups which i have worked with, during the animation. Now it's hard for me to decide which one to delete or to keep. It became difficult for me to re-organize my work.

You anim8or friends could you please share, how do you start your project and proceed until the end concerning data organising.



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Re: How to organize my animation?
« Reply #1 on: July 09, 2010, 12:06:54 pm »

Every person's organization may be different, so you will have to experiment to see what works best for you.

For me, my file organization looks something like this

-Animator files
--Auto saves
-Project files
--Organized by project
---.an8 files
---Anything else related to that particular project
--Still renders
--Animation renders
--Work in progress renders
-Reference Photos
--organized by topic such as: cars, planes, buildings, miscellaneous objects, etc.

I have an extensive file structure that allows me to find anything quickly. You may want something simpler or even more structured, but that depends on your working style. A simple structure may look something like this:

Main file
-.an8 files

Simple but not so simple that you can't find anything. Just find the file organization that fits you best. Have fun anim8ing.


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Re: How to organise my animation?
« Reply #2 on: July 10, 2010, 05:27:37 am »

Hi Pixidou. :)

 I hav found myself in your position many times, and wish i was as well organized as ADSohr. ;) 
One thing that i have found helpfull is using frame numbers as file and video names.
 If i'm rendering frames (eg) 1-100, i name the clip '1 100', and save the .an8 file as '1 100' as well.
 If i need to fix and re-render, i name it '1 100fix1.avi',  and same with an8., then fix2, fix3 etc..
 I keep doing this till i have it right, then name the final render '1 100FNL' (FINAL) and same with an8.
 The vids end up in video editing software, so i look in there to see what files i am using.
 If the video clip has the same name as the anim8or file then i know to keep both.
 That sorts out video clips and anim8or files.
 As far as textures go, have a main texture folder and keep 'ALL' textures in there. (thats every texture that you ever have on your PC!) You can keep textures in your project folder, and if you ever lose any, you know you can find a copy in the main texture folder. :)