Hi DragonSlayer,:)
for texture UV SCALE/FIT RIGHT in your model inside anim8or follow this steps:
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1 - ANIM8OR: export model in ".obj"
2 - import the ".obj" model in "uv mapper classic","lithunwrap" or other UV software.
3 - after in uv software you mader the UV texture, export the uv texture(jpeg,bmp or gif) and export again you model in ".obj".
4 - goto in Anim8or import this "new .obj model" and "your texture UV".
apply the texture uv..now the texture are scaling right in your modeling in Anim8or.
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you need AWAYS "import again" the model .obj.
Sorry my english...