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Author Topic: Faux Motion Blur technique  (Read 9794 times)

Dreadkb

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Faux Motion Blur technique
« on: December 31, 2010, 09:10:24 pm »

I've been thinking about a possible faux motion blur technique for a while now. I finally got the time to test it out. I posted my first test video on youtube. youtube.com/watch?v=AlHXDT4ke-Q[/youtube]]http://www.
I am posting the full an8 and texture files. I hope someone out there can use my technique. I also hope that this technique can be an inspiration for further techniques.

If anyone has questions about what I have done, all you have to do is ask. My goal is to help the Anim8or community.

Edit: I will continue to try and improve my technique and post any updates here.
« Last Edit: December 31, 2010, 09:17:22 pm by Dreadkb »
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BMattster

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Re: Faux Motion Blur technique
« Reply #1 on: January 01, 2011, 10:59:27 am »

Awesome. Did you have to use a script for that?
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Dreadkb

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Re: Faux Motion Blur technique
« Reply #2 on: January 01, 2011, 01:50:32 pm »

Thanks! I only used the reload textures scripts while I was trying to get the trans mapping right and I don't think that counts. Everything is done in Anim8or and done manually.
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neirao

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Re: Faux Motion Blur technique
« Reply #3 on: January 01, 2011, 02:00:53 pm »

amazing,:)
 is realy, is possible, maker um script, for rotation, is easy..
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Janro

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Re: Faux Motion Blur technique
« Reply #4 on: January 04, 2011, 09:37:11 am »

Very clever. I tried a little more crude version on my chain reaction animation(for one of the challenges). I didn't get a chance to tweak mine for the curves though. I've been wondering though how to animate it fade it in for a propeller. You my friend found the answer. Good job. :D
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dajean

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Re: Faux Motion Blur technique
« Reply #5 on: January 04, 2011, 07:04:49 pm »

Neirao can you make the script? moito brigado!
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neirao

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Re: Faux Motion Blur technique
« Reply #6 on: January 05, 2011, 08:12:46 am »

Hi dajean,  :D
below ASL script for GRADUAL ROTATION sample(only helice no Blur
the blur can be implemented after using the same process ok)  :)



the script:
Quote
float $speed;
int $roda1,$roda2,$roda3;
$speed = 1; /* speed initial */
$roda1=30;
$roda2=60;
$roda3=90;


/* roda Y*/
if(frame > $roda1 && frame < $roda2)
/* speed increment to 3 */
$speed = 3;

if(frame > $roda2 && frame < $roda3)
/* speed increment to 6 */
$speed = 6;

if(frame > $roda3)
/* speed increment to 11 */
$speed = 11;


$orientation = (0, sin($speed*time), 0, cos($speed*time));

the valus of "speed" can be change to other results!!

below the .an8 sample for download!

 ;) cheers





« Last Edit: January 05, 2011, 08:18:57 am by neirao »
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Dreadkb

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Re: Faux Motion Blur technique
« Reply #7 on: January 08, 2011, 09:57:13 pm »

Wow, I really appreciate the interest you folks are showing in my work. It makes me feel appreciated.

The third version of the video here,
Not a major change, but I do feel it is noticeable.

I'm including my new .an8 and updated textures.

I will be making a tutorial for this technique, but it might be a while until it's done and up. This is due to the fact that I have never done a tutorial before, and my college classes are starting. So, it might be a little while, but I will be doing it.
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Bugtrooper

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Re: Faux Motion Blur technique
« Reply #8 on: January 23, 2011, 10:21:07 am »

Great motion blur! Congrats!
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