Hello Anim8ors!
Because I've found it so hard to find good resources, training, tutorials, and help on non-traditional animation topics, I've decided to go through all the hassle of setting up a complete training series to get new people interested in animation. The basis of this series is NOT to teach any one program, modeling, texturing, or animation. These topics will be covered, but not emphasized. The primary focus of the course is to give guidelines for storytelling, planning, and executing the animation process. From concept to credits, the entire movie making process given as a set of tutorials. Storyboards, character design, setting, mood, plot... I've never seen a tutorial for any of these even after two years of looking. I plan to give beginner animators these tutorials through "
CGForStarters".
To begin with, I will be teaching the fundamentals of animation: Planning, Story, Modeling, Texturing, Lighting, Animation, Effects, and Rendering. To do this I will create an entire short animation from scratch and show the entire process, how I do things and why. This will give these new animators a base knowledge that can then be applied to anything. If they follow along then they should have a complete short animation to show off to their friends. After that we'll see where it goes, but for now that first complete animation and tutorial set is going to take an ESTIMATED 40+ hours of work to complete.
If you wish to contribute to this incredibly difficult task in the form of tutorials, teaching, or technical support (I've had a fun time trying to learn website design by myself
) Please send me an e-mail at "adsohr@yahoo.com"
Please help me create higher-quality animators for the future by going on the site and telling me how to improve. I'm a relatively new animator, web designer, tutorial maker, and teacher; any suggestions will be appreciated.