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Author Topic: The most horrid, disgusting thing in the existance of planet earth  (Read 32137 times)

CoriDavis

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And it's supposed to be my face!!!!

(I attached it for when the Tinypic image expires)
« Last Edit: January 22, 2011, 04:27:02 pm by CoriDavis »
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Arik_the_Red

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Re: The most horrid, disgusting thing in the existance of planet earth
« Reply #1 on: January 21, 2011, 09:29:58 pm »

YA SCARED ME!
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CoriDavis

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Re: The most horrid, disgusting thing in the existance of planet earth
« Reply #2 on: January 21, 2011, 09:33:45 pm »

yes, I really hope I can fix this to make it look better because this is a disgrace to my face...
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CoriDavis

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Re: The most horrid, disgusting thing in the existance of planet earth
« Reply #3 on: January 22, 2011, 04:24:00 pm »

Ok, i'd say it looks Human now. I made the lips smaller and used a texture instead of trying to color the polys, and I reshaped the eyes and moved them closer together.  I also added Eyebrows, nostrils, and ears.  I still have some editing to do, some of those polys around the nose make it look like I have wrinkles.

(I don't really have a scar by the way, that's just an In Character thing)
« Last Edit: January 22, 2011, 04:28:35 pm by CoriDavis »
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Gyperboloid

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Re: The most horrid, disgusting thing in the existance of planet earth
« Reply #4 on: January 22, 2011, 10:19:03 pm »

In a flat view ( with the edges  ;D ), I think it would be better to see it :)
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davdud101

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Re: The most horrid, disgusting thing in the existance of planet earth
« Reply #5 on: January 23, 2011, 11:10:43 am »

Actually not terrible, if you ask me. I do wanna see it in flat-view though. Why is that line thingy there on the side of your face anyway?
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CoriDavis

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Re: The most horrid, disgusting thing in the existance of planet earth
« Reply #6 on: January 23, 2011, 04:45:56 pm »

That "line thingy" is supposed to be a scar. No I don't have it in real life, it's just part of the story of my character. This character goes with my Pirate project so yeah, there's some scars and even a tattoo on there.  This character is like a fantasy version of me (admit it, a lot of you have fantasies). She's called "The Shadow Rider".

Anyway, as far as the model goes, I added the hair most obviously, the facial features, and I took out the ear texture because it just looked weird. I still couldn't get rid of the wrinkles unfortunately. I got rid of some, but they're still there and noticable.
« Last Edit: January 23, 2011, 04:51:29 pm by CoriDavis »
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dwsel

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Re: The most horrid, disgusting thing in the existance of planet earth
« Reply #7 on: January 24, 2011, 12:56:56 pm »

I'm afraid it may be needed to rebuild some parts of the face to fix wrinkles in unwanted places and to add wrinkles in places you want it. Here are some tutorials that helped me a lot:
http://www.subdivisionmodeling.com/forums/showthread.php?t=907
http://www.subdivisionmodeling.com/forums/showthread.php?t=8000
http://www.subdivisionmodeling.com/forums/showthread.php?t=8911
http://www.digitaltutors.com/forum/showthread.php?9365-human-face-topology
Maybe subdivisionmodeling.com forum is not that populated and suffering from spammers (so carefull), but I greatly recommend to dig into these threads.
« Last Edit: January 24, 2011, 01:00:29 pm by dwsel »
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CoriDavis

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Re: The most horrid, disgusting thing in the existance of planet earth
« Reply #8 on: January 29, 2011, 09:48:53 pm »

ok, thanks. Only, what I'm doing isn't really edge-looping, i'm sure of it. Even with tutorials I couldn't figure it out.  I use the "Add edge, fill holes, extrude edges, move points" method. so yeah, I don't even do Edge-looping, let alone correctly, hehe.

Anyway, I got out enough wrinkles to be tolerable, and I added my fluffy hat with Transmap feathers!
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Mills

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Re: The most horrid, disgusting thing in the existance of planet earth
« Reply #9 on: February 07, 2011, 06:18:52 pm »

Hi Cori. Great model, but I think I see a specular highlight forming on the transparent part on the yellow feather there. If you apply your transparent texture as the specular texture too, this won't happen.
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CoriDavis

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Re: The most horrid, disgusting thing in the existance of planet earth
« Reply #10 on: February 09, 2011, 08:32:00 pm »

Thanks Mills! I was wondering how to fix that!

Anyway, here's the rest of my body. I'll admit some things look a bit... bigger than they actually are, and I look a bit chunky too.. eew... Well, it's all fixable.

Edit: The second pic is the whole finished body!
« Last Edit: February 12, 2011, 07:05:57 pm by CoriDavis »
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Water Music

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Re: The most horrid, disgusting thing in the existance of planet earth
« Reply #11 on: February 17, 2011, 09:19:16 pm »

The model isn't bad, actually.  The reason that you are getting a wrinkly look is that you have a few too many vertices under the eyes for the amount of Y-axis curvature.  Try getting rid of a couple of parallel rows that are defining the cheeks and the effect should be a little smoother, without any loss of actual detail.

You can also make the "wrinkles" work to your advantage by having the horizontal edges follow the musculature of the face.  Specifically, have an edge loop that goes from the top of the sellion following the curve underneath the eye socket, another from the top of the nostril diagnally-down, to a point just outside the corner of the mouth, with a third in-between to puff the area out a tiny bit.

I hope this helps :)
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CoriDavis

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Re: The most horrid, disgusting thing in the existance of planet earth
« Reply #12 on: March 15, 2011, 04:26:03 pm »

Thanks so much Water Music! I deleted some of the unneeded edges and it smoothed out perfectly!
Anyway, here's the preview of my walk cycle. I hope I can get this done in time.  I took a little "break" from it for a while, so that's why i haven't posted.  I'm still touching up a few things and if you noticed, my shoulders look like a football player.... I messed around with the object's shoulders since I noticed I modeled it on my actual shoulders which were flexed in that position.  I made them smaller and it looks a bit better now.
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Water Music

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Re: The most horrid, disgusting thing in the existance of planet earth
« Reply #13 on: March 17, 2011, 09:01:47 pm »

Glad to be of service.

Shoulders can be tricky, simply because of the range of motion they need.  I haven't settled on a shoulder build that I'm totally happy with, so I won't give you any advice on that score.

And remember:  the real money's in privateering :).
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ADSohr

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