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Author Topic: audi 500  (Read 27670 times)

dwsel

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Re: audi 500
« Reply #15 on: March 08, 2012, 06:05:50 pm »

@megapheesh:
Ok, here's render of your model in my studio after postprocessing. I've already sent you email with some more info.
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megapheesh

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Re: audi 500
« Reply #16 on: March 09, 2012, 08:14:12 pm »

amazing job!!  exactly was I was hoping for !
Ill have to mess around with the files you sent and try an get a grasp on how you did it, but man I must say it looks nearly photorealistic, considering how little time it took..  thanks again for all the help, when I get my contract with audi for rights to use my model for production, Ill definately hook you up with a free audi 500 ;D
that car looks SICK!
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dwsel

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Re: audi 500
« Reply #17 on: March 11, 2012, 07:45:08 am »

@megapheesh:
I'm happy to hear you like it :)
And yeah, a new car would be nice 8) hehe ;D
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lppena

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Re: audi 500
« Reply #18 on: March 20, 2012, 06:42:53 am »

@siragin-  nah i dont really plan on foolin with the interior much, still have too much to learn just trying to make the exterior look right haha  (for me, paint is a really difficult thing to understand )

@dwsel - the car is simply based off an r8.  it has similar dimensions and I did use a blue print side view of an r8 to get general ratios correct.  the windshield//lights/tires etc are all just for getting proportions correct

its still a rough model and need a lot of work but i think i have the shape im looking for.  keep watching and giving tips where able!  thanks guys

pheesh

Nice model bro you could just skip and do most of it strictly with material colors. I use Truespace 3D, but I suck at painting 2D textures, so I mostly use material colors and some color shaders. Leroy.
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