$imon: I had a feeling that statement would bring up questions
A complex model simply takes longer to slice. As far as I know, there could be a couple of million polygons and it wouldn't hang up, it'd just take a while depending on how many layers it has to slice the model into and the kind of fill pattern it'll use. After the poly reduction, the dog was still in at around 26k triangles. Time-wise it's not much of an issue since there will be a lot of downtime while waiting for the models to print, and I can do other stuff in the meantime.
ENSONIQ5: Yeah filament swapping for different colors is cool, but not entirely accurate just yet, and I don't have any other color at the moment. There is some work being tested on making a multi-color extruder, you can see their attempts so far
here. I'll reserve a spot for you just in case, even if you know someone personally that owns a printer.
Janro: Well you can show off your work in the Finished Works and Works in Progress board, or here in the General Anim8or board. As you may have noticed I've posted a few topics regarding 3D related projects here in the past. In my opinion, seeing how other Anim8or users are applying CG to their work makes for an interesting read regardless of if it's made in Anim8or or not.
Also, you don't have to do sculpting if you don't want to. Anything modeled traditionally will work just as well as a sculpted model. I just used sculptris because it suited my needs at the moment.
I'm willing to do the conversion work for both
ENSONIQ5 and
Janro since you guys also won that challenge way back when, if you have a favorite model that you want printed but aren't sure about the work it'll take to prepare it for printing. You two can email it to me and I'll do it for you.
I figured I'd put together something that might interest you guys on how a sliced model looks in the client program that's used to send the instructions to the printer. One of the programs I use has a neat feature that shows what it looks like with all the layers stacked up. It's basically a preview of the real thing, assuming that the print goes smoothly. So if you want to see what it might look like, with what kind of detail, I have no problem with posting a screenshot of your model like this for you to see. The above picture is the original one that I printed with the 0.38mm layer height.
Below is an animation of what the sliced dog looks like, layer-by-layer. The black lines are the lines that the printer will be following while extruding the melted plastic. For this one, the inside fill density has been set at around 0.5, using a pattern that promises good support.
And the picture below is a comparison of 0.2mm(on the left) to 0.38mm(on the right). The one on the right was sliced a few months ago using a less capable slicer, the one on the left was done at the time of this post and took around 15 minutes to slice the model into 357 layers. As you can see the quality is a lot better for the 0.2mm one.