Usually warnings in programming/scripting languages serve as just a caution that something isn't quite according to standard and that it "might" cause problems later on depending on certain circumstances.
Errors = failure in script execution. In the case of the Cog script, however, the script editor didn't differentiate between what kind of script it was, hence causing the error. Anim8or itself gives out error messages in its debug output window when compiling and executing scripts, and is the final say-so on what's an error and what's not.
The ASL Script Editor is a program written by a third party (Kubajzz), and not officially supported by Anim8or, nor has there been any contributions to it by Steve (though I'm sure he answered some of Kubajzz's questions). It's not a completely polished product so there are bound to be some bugs in it. I use it as my primary script editing tool, though I don't do much ASL work myself. There are a few quirks in there that irritates me, but it's a lot nicer than using Notepad. Basically, in my opinion, it's the best tool we have for ASL Script editing.
(Ippena, I'm curious to know if the .x script I posted in the other topic works, so that I can go ahead and put it in the database and then forget about it
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