The revision seem to make no differences as far as showing the texture, and using 3DEX to reconvert the A8 XSI to 3DEX XSI was no good as BZII just crashed. However, using the BZII X exporter you fixed up for me seems to convert well using 3DEX to convert the X model to XSI. Here's what the converted BZII X to XSI model looks like. I can live with this solution if issues can not be sorted out with the BZII XSI exporter Raxx. Perhaps using this as a reference could help sort out issues with the XSI exporter you are attempting to modify will yield some clues on what to change? If not no biggy Raxx. You've spent quite some valuable time, so I don't want to push anymore then you feel comfortable with. Leroy. PS: I zipped up the X and XSI models for you to examine if you want.
xsi 0101txt 0032
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