Hi guys! Sorry it took so long to reply, I haven't been on the site for a few days. Thanks for all the comments.
It really helps to hear what other people see in your models.
I love that muscle deformation in the first AVI. Would you consider posting a wireframe+bone image so we can see how you rigged it? It works really well.
ENSONIQ5 - This is what I posted at Anim8or.org (sorry, I don't know how to get the URL to the post):
Here is a link to a pic showing the weight paint job for the model:
http://i294.photobucket.com/albums/mm98/sirbonovox/Pose_Man_3_weights_01.jpgAnd the skeleton for it:
http://i294.photobucket.com/albums/mm98/sirbonovox/Pose_Man_3_weights_02.jpgNotice the orange bones sticking out of the mesh above the biceps? I use them to control the bicep muscles so it looks like they flex when he moves his arms. Also notice the small hard to see bones sticking out of the front and back of the elbow joints. I use them to deform the mesh when bending the elbow to keep the movement realistic. I also use the same kind of bones on the knee joints. This keeps the mesh from collapsing or squishing when bent.
Also here's a detail of the head:
http://i294.photobucket.com/albums/mm98/sirbonovox/Pose_Man_3_head_01.jpgI know the edge flow isn't very good, I'm still working on that. I haven't made any morph targets yet but we'll see how all those triangles deform when I do.
I have also posted some links to a walk cycle for this model in the 3D Animations area. Check it out and let me know what you think.
The body model is mostly my own. I looked at a tutorial for the ears and the hands but the rest I just kinda' figured out. I used the Box Modeling method for the body. For the head I just started with a plane and started drawing lines and points (I think they call that point-to-point modeling). I did not use a reference image, I just sorta' free handed it. One thing I learned is this: USE A REFERENCE IMAGE! I have been drawing my whole life and it wasn't that hard just free handing the head, but I think it would have gone a lot faster and ended up better if I had used one.
Also, I am planning on making this model avalible to download once I get hosted on a site.