No, no, don't call it awful. An attempt is always a good attempt.
The main difference between the drawing and your model is that the drawing has sharper corners at certain points, namely, the nose, the tips of the feet, the corners and the middle of the tied ribbon behind her head, the chin, the end of the neck,
err, the lower end of the breast, the back end of the shoes, the hands (if you plan to make the fingers you'll need to make them flat & square), the ears and maybe some more.
If I'm guessing right, you have converted the mesh to a subdivision, and in this case, the approach is totally different from the standard mesh case. You can always revert from subdivision back to mesh (by lowering the detail to 1 and converting to mesh), but, since subdivisions look nicer (personal opinion
) you may want to stick with them. If so, when adding sharp corners to your model, keep in mind that subdivisions tend to make sharper corners near the areas that points are close to each other. I hope this will help enough.
Please surprise me with an update.