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Author Topic: Heinz! (no, not catsup)  (Read 17180 times)

Arik_the_Red

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Heinz! (no, not catsup)
« on: November 14, 2012, 12:31:22 am »

Alright... this may turn into my anim8or challenge subject, still unsure... was experimenting while working on Popeye... so, am posting him here, too... because either way, I do have some ideas for him...

This is a render of a rough version... but, can you name this unfinished character?

He's obviously missing a lot thus far, but the guy just cracks me up whenever I see him in action!
« Last Edit: November 14, 2012, 03:39:55 am by Arik_the_Red »
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Blick Fang

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Re: Heinz! (no, not catsup)
« Reply #1 on: November 14, 2012, 09:54:52 am »

He's awesome! :-)
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Arik_the_Red

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Re: Heinz! (no, not catsup)
« Reply #2 on: November 14, 2012, 04:08:43 pm »

Bingo! Heinz is my hero (of sorts)... I can't stand the rest of the show... and frankly have no care for his nemesis, but Doofenshmirtz's moments make suffering through the rest of the cartoon with my granddaughter worth the while.

A bit more progress...
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Blick Fang

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Re: Heinz! (no, not catsup)
« Reply #3 on: November 14, 2012, 05:54:42 pm »

Arik your Heinz is great!
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Arik_the_Red

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Re: Heinz! (no, not catsup)
« Reply #4 on: November 14, 2012, 07:21:37 pm »

Thanks for the compliments, folks... A little more eye-work... and legs.

By the way, so far I've used geo-shapes as the base for the whole creation... as in, using a geometric shape (cylinder, sphere, etc.,) and then modifying and hacking and building from... if it is worth anyone knowing ;-)
« Last Edit: November 15, 2012, 01:28:55 am by Arik_the_Red »
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Blick Fang

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Re: Heinz! (no, not catsup)
« Reply #5 on: November 15, 2012, 10:04:37 am »

Its interesting that by just adding the eyebrows, you changed his who demeanor
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lppena

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Re: Heinz! (no, not catsup)
« Reply #6 on: November 15, 2012, 01:05:52 pm »

Nice work btw. It's a real shame that Anim8or artists don't get more recognition by the general 3d modeling community on other modeling forums. I love the use of basic material coloring over standard 2d textures which always seem so grainy in comparision.
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Arik_the_Red

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Re: Heinz! (no, not catsup)
« Reply #7 on: November 15, 2012, 08:44:38 pm »

Thanks... I think textures and materials both have their moments... and I am still unsure about whether to texture at all or keep to materials for Doof...

Here, now with shoes and hands... gawd are those hands ugly or what? (in other words, going to rework them)

EDIT: I fixed the hands... Much better... (see added image for comparison)
« Last Edit: November 16, 2012, 12:54:32 pm by Arik_the_Red »
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cooldude234

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Re: Heinz! (no, not catsup)
« Reply #8 on: November 16, 2012, 01:30:02 pm »

LOL, the first image looks like his hands are turning into the hulk ;p
The second one is much better and the rest looks excellent,
and yes I still can't figure out what I want to do for the competition.
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Arik_the_Red

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Re: Heinz! (no, not catsup)
« Reply #9 on: November 16, 2012, 03:51:58 pm »

Ok... Now putting Doof together in scene... I have his body/legs, hands, head and eyes as separate figures assembled into one Doof. So he'll be able to have independently animated head, hands, eyes and main body.  

If I get it all working right, I will have his head morphed for mouth expressions and speech, too.

Doof's lining up to be the main character in an old project I started and let fall by the wayside... My second ever "big anim8or project"....

DISCLAIMER! This project is intended to be fan art... and for educational purposes in assisting anim8or users in learning to use the program "anim8or." I make no claim to ownership of Doofenshmirtz or any other material clearly developed by others, and do not intend to make any financial gains from others' material, ideas and concepts that are incorporated into this project.
« Last Edit: November 16, 2012, 03:59:38 pm by Arik_the_Red »
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Arik_the_Red

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Re: Heinz! (no, not catsup)
« Reply #10 on: November 18, 2012, 05:23:39 am »

Okay, Doof's pretty much tooled for animation... and enough of these standing in limbo shots...

He really does deserve some walls and floor...
« Last Edit: November 18, 2012, 05:31:23 am by Arik_the_Red »
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cooldude234

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Re: Heinz! (no, not catsup)
« Reply #11 on: November 18, 2012, 07:20:10 pm »

Looks good, just one suggestion, make the contrast brighter
IE make the lighting brighter, but don't wash out the the shadows
IE the global diffuse light parameter in scene mode ;p
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Arik_the_Red

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Re: Heinz! (no, not catsup)
« Reply #12 on: November 19, 2012, 05:41:49 am »

Doofenshmirtz Evil Inc...  in the works.
« Last Edit: November 19, 2012, 12:54:15 pm by Arik_the_Red »
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ianross

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Re: Heinz! (no, not catsup)
« Reply #13 on: November 19, 2012, 05:47:48 am »

Nice work Arik.
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Arik_the_Red

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Re: Heinz! (no, not catsup)
« Reply #14 on: November 20, 2012, 02:01:09 am »

Thanks for the kind words.... Here, just messing around with some animation fun...

&feature=youtu.be
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