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Author Topic: Star Trek Asia Class....with internal deck plan  (Read 38916 times)

weirdguy

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Star Trek Asia Class....with internal deck plan
« on: April 17, 2013, 05:44:51 am »

If you have a lot of free time and don't mind low polygon 3D models, you can do this.  I found a website called The Starfleet Museum and several of the fan made designs have deck plans.

Well, that was just too tempting to pass up, but at the same time I'm not going for hyper detail as well.  I figure with every room inside the ship modeled in 3D it ought to be enough polygons to melt my computer.

It is just a work in progress, and I only have most of the first 3 decks out of 20 total decks done.
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cooldude234

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Re: Star Trek Asia Class....with internal deck plan
« Reply #1 on: April 17, 2013, 12:54:38 pm »

I love the inside portion :D I thought you said you weren't going for hyper detail :P
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Blick Fang

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Re: Star Trek Asia Class....with internal deck plan
« Reply #2 on: April 17, 2013, 05:12:56 pm »

Wow Nice!  Ya!  ALOT of detail!!!!
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weirdguy

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Re: Star Trek Asia Class....with internal deck plan
« Reply #3 on: April 17, 2013, 05:56:14 pm »

I should clarify then.  Ok, when I meant not a lot of hyper detail I was referring to the quality of the individual 3D models.  They're all just basic models that wouldn't stand up to a lot of close inspection.

However, there will be a LOT of those little basic 3D models.  That is where the 3D model of this ship is going to be detailed.
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ENSONIQ5

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Re: Star Trek Asia Class....with internal deck plan
« Reply #4 on: April 17, 2013, 11:18:54 pm »

Nice work!  The visible interior really emphasises the size of the ship.  Very impressive!
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weirdguy

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Re: Star Trek Asia Class....with internal deck plan
« Reply #5 on: April 18, 2013, 07:21:19 am »

More work done.  I am nearly done with deck 3, the big deck.  I have to change one of the auditoriums into a fitness center, and add in the machinery to the three currently empty back shops.

Then it ought to be a bit easier as all the other decks are a lot smaller.

I would also mention that the original Asia class has two decks in the saucer section, but I changed it to only be a single deck for a couple of reasons.  The major one is to just give myself a break and cut down on the work load!  The second reason is more practical.  You can't see the deck with the skin removed from the ship, so all that work wouldn't really be visible anyway.  The third reason is the ship looks a bit better with the skinny dish, making it resemble the the old NCC-1701, even though it is half the size.
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cooldude234

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Re: Star Trek Asia Class....with internal deck plan
« Reply #6 on: April 19, 2013, 12:36:22 am »

kinda reminds me of the shinra tower in final fantasy 7 for some reason XD
It's looking good though.
For some reason I kinda want to see it with a green/blue colour with a transparency set on it to make it look like a hologram :P
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johnar

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Re: Star Trek Asia Class....with internal deck plan
« Reply #7 on: April 20, 2013, 08:05:04 am »

 i'm not what you'd call a trekky, but hav probly seen most, if not all, the star trek movies and tv series. Never realised there was so much room inside there...  20 decks!!
 Looks great weirdguy. Nice one.  :)
 
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weirdguy

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Re: Star Trek Asia Class....with internal deck plan
« Reply #8 on: April 21, 2013, 04:58:27 am »

Well, if the size of the ship is impressive, then I might point out that this Asia class ship is actually quite a bit smaller than the Enterprise.  I made a 3D model of that ship a while back, but the goal of this new ship is to do the insides.  The Asia will have 20 decks, while the Enterprise has 26.
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johnar

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Re: Star Trek Asia Class....with internal deck plan
« Reply #9 on: April 22, 2013, 09:00:45 am »

 That's pretty impressive all right.  :)

 was lookn  at these rough lines, is that an antialiasing thing in the render?  Might want to tick that little box next to 'antialising' in the rendering options. ;)
 (..or is it meant to look like that?,...with the size of it, it wouldn't surprise me if it was. You could sleep in those ridges..lol)
 But if it is an antialiasing thing, and you've got that ticked in the box, then maybe its a graphics card thing.. ??..i don't really know, just wondering what you thought about it.. 8)
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weirdguy

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Re: Star Trek Asia Class....with internal deck plan
« Reply #10 on: April 23, 2013, 05:46:37 am »

AA is turned on, and no, I don't really think about that.  
« Last Edit: April 23, 2013, 05:48:39 am by weirdguy »
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johnar

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Re: Star Trek Asia Class....with internal deck plan
« Reply #11 on: April 23, 2013, 09:10:48 am »


Quote
I don't really think about that.

  ;D.  cool dude. Suppose you don't need to, with everything else going on.  ;)   :D
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weirdguy

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Re: Star Trek Asia Class....with internal deck plan
« Reply #12 on: April 30, 2013, 04:09:03 am »

Just a slight update.  I mainly just added the phaser bank to the upper dish.  I tried out a few versions of machinery until I hit upon this idea for a stack of particle accelerator rings that all feed into a main tube that is extended up and out of the hull.

I also messed around with the render and found that I can make the AA better by going to a different settings.  I had been on the default OpenGL setting, and now that I am on Scan-Line setting I can up the anti-aliasing.
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cooldude234

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Re: Star Trek Asia Class....with internal deck plan
« Reply #13 on: April 30, 2013, 05:14:41 pm »

the OpenGL implementation in anim8or doesn't always support AA(anti-alaising) (I have to force it to be enabled through my hardware's software).
Scaneline and ART renderer will for sure have anti-alaising
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weirdguy

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Re: Star Trek Asia Class....with internal deck plan
« Reply #14 on: April 30, 2013, 08:31:13 pm »

I never really got into the AA issues at all.  Honestly, I'm not a uber-graphics purist at any rate.  I like simpler 3D models as I can produce more content quicker that way, despite the fact I have done very detailed models for actual video games (two of the ships in Pirates of the Burning Sea MMO game were done by me).

I am happy I found out how to get the AA working, though.

Back on topic I tried out making a background image for my picture.  This isn't even that complicated.  I just put a gigantic cube behind my 3D model of the ship and painted it with a NASA photo, then spun the ship around to get the angle I wanted.
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