Missing modeling possiblities & solution by polyGon-tError, 2013.
if you are looking for some modeling tool / function that are present in all populer 3d software freely available today like blender, ppmodeler ( now Albatross 3d ) and in commercial one like 3ds Max and Maya, have a look at this forum.
Advanced Modeling Tool-Set : "
http://www.anim8or.com/smf/index.php?topic=4616.0"
here you will find them or their alternative tool's / function. all by ASL ( Steve at least left an option for it, so let us use it untill we need him again to make an update esp. for Advanced Modeling tool's - we are badly missing him for year! - are you online?! ).
tool's and function currently made available to Anim8or :
Advanced Selection :
Point-Edge-to-PolyGon-Selection
PolyGon-by-Edge Selection
Point-Edge-to-Edge-Ring Selection
Point-Edge-to-PolyGon-Border Selection ( & -PolyGon-Border-Extended Selection )
PolyGon-Edge-Border Selection
Alternate-Face Selection
Hole-Edge-Selection
Topology :
Grille-Form or Lattice-Form (simple) or Cage-Form or Frame-Work ( & -Extended )
Rhombic-Form
polyMesh Modeling :
Creat polyGon -> Edge-Loop-to-PolyGon ( Extended )
Edge-Merge
Lowpoly :
Vertex-Remove -> Point-Remove
Close-Edge or Merge-Point by Average ( accurate & Auto )
Close-PolyGon -> PolyGon-to-Point
polyMesh Editing :
Vertex-Chamfer -> Point-Bevel (0.4)
Peak-to-PolyGon -> Anti-Peak
Split-Vertex
Subdivition :
Round-polyGon -> Subdivide Corner of polyGon ( simple )
Surface :
Smooth-Mesh-Point
Seam-Line or Surface-Fold Stabilize or Smooth Edge-Line / Loop
Smooth Surface Area
Align & Placement :
Snap-Object -> Move-to-Mesh-Vertex / Face
Clone-Arrange-Over-Mesh
Swap-two-Object Location & Rotation
Clean Up & Fix :
ConCave-PolyGon-Fix
Re-Wind PolyGon
you may find some tool's missing here too, check often they will be added soon!