Well, if there's an easier way to make it look like lights are coming from physical, in world sources rather than just by placing the light that'd be great.
My project features a bunch of underground tunnels and sewers so it needs that dreary, dim look to it. Imagine a single white light in a dark, twisting hallway.
Glad to see you plan to implement these things. Have fun on your vacation and we'll see you when you get back!
EDIT: Maybe we can see it fully compatible with Windows 8, too? Rendering freezes and scares me. It ends up rendering in the end, but goodness I alsmot have a heart attack every time!