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Poll

Which idea would you like to see done the most?

Elephant & other animal on single bike
- 1 (10%)
House pets on custom tandem bike
- 2 (20%)
Lizard and frog on miniature tandem bike
- 7 (70%)

Total Members Voted: 10

Voting closed: July 02, 2013, 07:10:02 am


Pages: 1 [2] 3 4 5

Author Topic: CCC #1: Creatures Cycling  (Read 121844 times)

$imon

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Re: CCC #1: Creatures Cycling
« Reply #15 on: July 06, 2013, 07:42:27 am »

Heh nice progress guys.. don't worry about the participation so far - it's not a huge project (on purpose im sure ;) )

I'll pick up modeling the car.. a nice alternation for making organics models lately

watch out though, it might turn up more detailed than planned haha..
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captaindrewi

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Re: CCC #1: Creatures Cycling
« Reply #16 on: July 06, 2013, 02:37:54 pm »

I will take the telegraph pole and wires.
« Last Edit: July 06, 2013, 02:41:29 pm by captaindrewi »
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Raxx

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Re: CCC #1: Creatures Cycling
« Reply #17 on: July 06, 2013, 02:49:58 pm »

$imon, it'll be spectacular to have one of your cars in the scene. Put in as much detail as you want ;)

captaindrewi, great! Since the placement of the poles will be handled later, try to make the wires easy enough to change around, if you could. Thanks!
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kreator

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Re: CCC #1: Creatures Cycling
« Reply #18 on: July 07, 2013, 03:21:46 pm »

Tandem in Progress, But need to get my old bike out to take some photos of the brakes, pedals and spoke arrangement on the hubs. wheels are just testing dummies until I find out how they are configured.

Should have it finished soon, I take it I do not rig it in any way, its hard not to!

update:Revised tandem 09 July :
           Revised tandem 10 July : Chain added But forgot the double Clanger on the rear! so another bit to add, Shimano gears on rear. 




 
« Last Edit: July 10, 2013, 03:10:54 am by kreator »
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Raxx

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Re: CCC #1: Creatures Cycling
« Reply #19 on: July 10, 2013, 03:50:25 am »

Hey kreator, nice detailing! Chain looks a little odd on the front gear, but good job otherwise. Hopefully we can populate those seats soon ;)
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captaindrewi

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Re: CCC #1: Creatures Cycling
« Reply #20 on: July 10, 2013, 12:12:43 pm »

telegraph pole with wires, 8 to bridge via hexagon face on ring by the insulator.

« Last Edit: July 10, 2013, 12:30:38 pm by captaindrewi »
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Raxx

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Re: CCC #1: Creatures Cycling
« Reply #21 on: July 11, 2013, 01:36:41 am »

Nice job captaindrewi, look like telephone poles to me. What do you think about adding the metal step things on the trunk of the pole (like this)? I know some places they use cleats to climb the poles instead, but it'll add a little more noise (and therefore realism) if those things were added.

And hey CrashDrive, glad you're with us. Yeah, don't worry about texturing, that'll be done later and possibly by someone else (unless you volunteer for it). The current details look great, and should work well when textures are added, but of course add more detail where you see fit ;) Is the fence easy to extend?
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captaindrewi

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Re: CCC #1: Creatures Cycling
« Reply #22 on: July 11, 2013, 07:15:25 am »

yeah,did think of them,have put some in.
locally the appear only at the top of the pole.they must use a ladder to negotiate the lower part and use the foot rests to do maintenance etc.
Unlike the pic you linked to where the items go to the floor.
If that was the case where i live, there would be a steep increase in the mortality rate.
and i don't think i would have seen my 10th birthday.
« Last Edit: July 11, 2013, 01:06:38 pm by captaindrewi »
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Raxx

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Re: CCC #1: Creatures Cycling
« Reply #23 on: July 11, 2013, 11:05:12 pm »

captaindrewi, I think it'd have been the same for me as well. I recall wanting to climb those things but they were too high up :P Looks good, I'd say it's complete. Feel free to share the file if you're done with it, and of course you can pick up another task if you're game ;)

CrashDrive, I think the iron supports and railings are good. The railings seem a little short though. As for more detailing, that's up to you. I imagine most of the house would be blurred at least a small amount, since the bike is going to be on the road, but depending on the scene setup it could be helpful for some details to cast their own shadows, or add more where they could silhouette against other details.
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captaindrewi

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Re: CCC #1: Creatures Cycling
« Reply #24 on: July 12, 2013, 07:14:02 am »

ok i will have a bash at the flamingo.
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kreator

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Re: CCC #1: Creatures Cycling
« Reply #25 on: July 12, 2013, 07:53:39 am »

Herewith, The Tandem The .an8 File is 14.8 meg! However, I have dissected all the parts into individual files for easier texturing etc.

The BikeStand, (yes there is one on it!) is a morph, its set at open. There ae also some others I played about with but I think they are now non-operational.

edit:forgot the image!

« Last Edit: July 12, 2013, 08:39:07 am by kreator »
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captaindrewi

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Re: CCC #1: Creatures Cycling
« Reply #26 on: July 12, 2013, 08:47:06 pm »

not a real flamingo :o....a garden ornament flamingo.
possibly work when textured and bumpmapped.  :-\
« Last Edit: July 13, 2013, 09:11:45 am by captaindrewi »
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Raxx

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Re: CCC #1: Creatures Cycling
« Reply #27 on: July 13, 2013, 01:41:44 am »

Quite the large file kreator, but it opens well and looks great!

captaindrewi, a welcome addition to the project ;) I think a texture would be sufficient for the rest! I'm marking it as complete, if you'd like to share the file.

I should have a nice update on the frog sometime this weekend :)
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kreator

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Re: CCC #1: Creatures Cycling
« Reply #28 on: July 13, 2013, 02:27:52 am »

Drewi: ooh cool Flamingo!...Its real!....usually those ornaments are on one long spike...Lidl`s have them at the moment!

Raxx: I tried to get the polycount down but I couldn`t see where to save, but glad you like it. I might have a stab at somthing organic myself with the Lizard, that should be fun, thats if nobody else intends on having it?
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Raxx

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Re: CCC #1: Creatures Cycling
« Reply #29 on: July 14, 2013, 02:01:16 am »

Kreator, the lizard's all yours ;)
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