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Poll

Which idea would you like to see done the most?

Elephant & other animal on single bike
- 1 (10%)
House pets on custom tandem bike
- 2 (20%)
Lizard and frog on miniature tandem bike
- 7 (70%)

Total Members Voted: 10

Voting closed: July 02, 2013, 07:10:02 am


Pages: 1 2 [3] 4 5

Author Topic: CCC #1: Creatures Cycling  (Read 114563 times)

kreator

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Re: CCC #1: Creatures Cycling
« Reply #30 on: July 14, 2013, 04:27:56 am »

Been Busy on this Lizard, really my first serious attempt at anything orgazmiic!!  ::)
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Raxx

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Re: CCC #1: Creatures Cycling
« Reply #31 on: July 15, 2013, 02:16:49 am »

Great work guys!

kreator, not bad for a first attempt. Is there a specific species of lizard that you're going for? He looks a little square-ish, maybe you can soften him up a little ;)

CrashDrive, excellent detailing so far. I'm sure your hours are well spent :) I agree, a bit of foliage would help, I kind of forgot to add those to the task list. I'm thinking two large trees, two small trees, and two types of bushes. I'll add 'em to the list, and if anyone wants to take a shot at them then let me know.



I promised a nice update on the frog, so I spent the night finishing him up. Overall time was 6 1/2 hours, and I recorded the entire thing and put a sped-up version on youtube. Next time I'll probably just do a timelapse vid, so as to avoid the huge files...


You know I like gifs ;) The youtube vid may not be ready for a few hours after this post. I started getting tired at the hands and feet, but it should be pose-able.
« Last Edit: July 15, 2013, 02:21:35 am by Raxx »
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kreator

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Re: CCC #1: Creatures Cycling
« Reply #32 on: July 15, 2013, 04:05:35 am »


kreator, not bad for a first attempt. Is there a specific species of lizard that you're going for? He looks a little square-ish, maybe you can soften him up a little ;)


I thought so too, The missus said it looks like a crocodile (Cheek!) so have been revising him,  as I did rig it, and found some blatant issues with the mesh!  I`m not happy with the feet either, so they will be re-worked as well, just hope they reach the pedals!!




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captaindrewi

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Re: CCC #1: Creatures Cycling
« Reply #33 on: July 15, 2013, 07:50:52 am »

a small tree. ..errm maybe?
stupid size though nearly 2mb :-\
« Last Edit: July 15, 2013, 07:56:39 am by captaindrewi »
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kreator

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Re: CCC #1: Creatures Cycling
« Reply #34 on: July 16, 2013, 03:40:39 am »

Lionel_the Lizard .....Thats his name...I`m just about done with him and he`ll have to do now, his starting to bug me!

I have spent way too many hours on it with rigs etc , but he will now pose without too much deformation. ( I think... unless he does a somersault)

Is the final going to be animated or is it just a still?



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captaindrewi

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Re: CCC #1: Creatures Cycling
« Reply #35 on: July 16, 2013, 09:08:46 am »

Musings
Yeah the back wheel and seat are going to need lowering or something unless the lizard puts his feet up and the poor old frog does all the pedaling. :)
There are many tree generators out there that will probably generate what is required without the silly file size of mine but as we are using anim8or exclusively this is the best i could muster.
Though i think someone could perhaps do better, i seem to remember others doing work in this area but i may have dreamt it.
CrashDrive Kreator Raxx Great work. 8)
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kreator

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Re: CCC #1: Creatures Cycling
« Reply #36 on: July 16, 2013, 11:58:37 am »

Haha!. :D  :D I had a go at placing him (Lionel) on the bike!! The tail gets in the way to start with and his feet cannot reach the pedals!  ::)

So some reconstructive surgery will be needed for his legs, and I might add a Bike Trailer for his tail,|I think.  :-\
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Raxx

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Re: CCC #1: Creatures Cycling
« Reply #37 on: July 16, 2013, 03:21:40 pm »

Thanks CrashDrive and captaindrewi!

captaindrewi, nice tree :) True, there are generators but as you said the goal is to make it as Anim8or-exclusive as possible. I'll try and hammer out one or two trees as well, using PHUR. It's my fault for not mentioning it, but next time unwrap the leaves before you multiply them, so that whoever textures it doesn't have to unwrap each leaf. It's not hard to do with sophisticated software, but not everyone has access to such ;)

kreator, indeed, the proportions certainly need some work to fit on the bike. But not all lizards have stubby hind legs. Take the Basilisk lizard for instance. It's ok if you combine different species of lizard into one, I doubt any of us care if the final render is scrutinized by a herpetologist. I think your model still looks croc-like. Attached are some ideas on how you could change it to look more like a lizard. Basically, have the mouth divide the head more in half, larger eyes possibly angled more upward, and wider head in the shape as drawn. Also, the hind legs should probably bend the other way. Don't worry about rigging him at this stage, unless you're doing it to test things out. It still needs to be unwrapped and textured by someone, which could totally render your painted weights null and void if it's done outside of Anim8or.

The idea is to make it a still render, as it requires less commitment. Beyond that, anyone can animate it if they wish to.
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Raxx

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Re: CCC #1: Creatures Cycling
« Reply #38 on: July 16, 2013, 09:42:36 pm »

Here's an unreasonable tree....I'll give it another shot later ::)
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kreator

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Re: CCC #1: Creatures Cycling
« Reply #39 on: July 18, 2013, 02:55:39 am »

Spent approximately around 96 hours on this darn Lizard, and other projects are suffering now, so its time now to call it a day on Lionel if anybody wants to fiddle about with him they are welcome!

http://www.anim8orworld.com/animation/Lionel_Test1.mp4

I originally had his back feet facing to the rear but that caused problems, because there was no way you could pose him on the bike without serious deformation of the mesh, however, I suppose another model with morphs could overcome that problem, but I have other projects to get on with as I said earlier.

Revised file attached.

On another note, you can mirror bones in 0.97e however they mirror to the same side then you have to rotate them over! and do not try any sequencing with it in 0.97e as it will corrupt the file adding blank sequences and an imaginary scene declaration , ( I did this by mistake and had a corrupted file, but salvaged it by deleting any decalartions to sequences and scene.)

« Last Edit: July 19, 2013, 02:40:53 am by kreator »
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captaindrewi

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Re: CCC #1: Creatures Cycling
« Reply #40 on: July 18, 2013, 10:16:52 am »

c,mon K make it a round 100. ;D
Had a bash at changing a few things to see what it might look like, dont think it's there yet though.
Image of lizzard,this guy has character :)  
« Last Edit: July 18, 2013, 10:21:00 am by captaindrewi »
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kreator

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Re: CCC #1: Creatures Cycling
« Reply #41 on: July 18, 2013, 03:26:54 pm »

Thanks drew for taking a look at him, this what I like about collaboration, I was getting bogged down with him, and it helps enormously what someone can take a mesh, have a new slant on it and modify it, to look somewhat better.

I still believe the backward facing feet will not work if animated, or for that matter posed.

I really think some of the other posters at the site took on the challenge, or are the 7923 new members since Jan 2013 just the usual spammers...
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headwax

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Re: CCC #1: Creatures Cycling
« Reply #42 on: July 19, 2013, 01:03:19 am »

wow there is some really great work here ,love that frog lizard and house, what a talented bunch you are :)

« Last Edit: July 19, 2013, 01:27:48 am by headwax »
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kreator

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Re: CCC #1: Creatures Cycling
« Reply #43 on: July 19, 2013, 01:31:01 am »

Crashdrive: Nice Bungalow, model available? Or are you still working on it?

Headwax: thanks my friend, for your kind words, looked at that C thread, interesting, though I don`t frequent it too often.
« Last Edit: July 20, 2013, 02:40:53 am by kreator »
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headwax

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Re: CCC #1: Creatures Cycling
« Reply #44 on: July 19, 2013, 02:15:19 am »

pleasure - I had a go at modelling a lizard a few years ago, it was hard to breath life into - you've done  a great job!
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