Sorry took a bit longer than expected.
I've uploaded some 'stump' zip files. Attached to first post.
Theres only a couple of rules.
1) Leave the red bits alone, thats where your stump will be bridged to the next bit.
2) Don't resize the original stump.
Apart from those two things,
anything goes.
The Head. Treat the stump as the neck, and model the head on top.
The torso. The top stump should be treated as the bottom of the neck. Start from there. Arms are not compulsary, but
handy things to have.
The bottom stump is not necessary, its just a guide. You can join the bottom of
the torso to it, or you can delete it and just ensure that the bottom of your torso ends in a 12 sided face, so
its easily bridgable to the legs. (the legs actually bridge at the waist, so you only need to model to the
bottom of the waist, and end at a 12 sided face)
The Legs.
The bottom of the stump should be treated as the bottom of the waist. Finish off with legs and feet. (or wheels? or rockets? or a snakey thing or............?)
(the above directions are enclosed in the zip folders)
Good luck with the legs KyleSan. Will give it a day or 2 to see if anybody else is in, i'll bags something then, if theres anything left over.
If you can see any improvements to how this works, please let me know. Its been a few years, and i'm not 100% sure that this is how we had it originally.
The important thing is that 'ANYTHING GOES'. Just leave those red faces alone.
Well, lets see what happens....