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Author Topic: Stumps  (Read 83353 times)

KyleSan

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Re: Stumps
« Reply #15 on: September 27, 2013, 04:10:01 am »

Thanks for the reply johnar. I was just worried about if you were to use the ART renderer, because when you use it and render an object with transmaps applied to it, it doesn't render the shadows correctly. It renders the entire objects shadows instead of just the parts made visible by the applied trans map (if that makes any sence). But I imagine it would taje too long to make a turn-table type render with ART so its not a problem :). Hoping to get some work done this weekend!
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kreator

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Re: Stumps
« Reply #16 on: September 28, 2013, 02:22:09 am »

kreator  .
i checked here to see if we can add attachments to PMs but it doesn't look like we can.
Whats a dropbox?


PMs with attachments, that would need a software mod on this site,  we have that facility on Anim8orworld. Dropbox is a free cloud. I have sent you an email with my feet stumps etc.


https://www.dropbox.com/sh/26y219g78rfr5d2/LeiCSWXtmV


My Public Shared Dropbox Folder  has all the relevant Stumps zipfiles in Anim8or_Runtime/Models folder.
« Last Edit: September 29, 2013, 01:52:14 am by kreator »
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captaindrewi

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Re: Stumps
« Reply #17 on: September 28, 2013, 02:10:45 pm »

head posted also ....
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cooldude234

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Re: Stumps
« Reply #18 on: September 28, 2013, 08:20:26 pm »

cooldude234 If theres enough interest for a stumps#002 then get in now if you like. I don't see anything wrong with downloading stumps now and making a start on body parts ready for the next 1. 
Why not?
I call the head for next round :P
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kreator

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Re: Stumps
« Reply #19 on: September 29, 2013, 01:57:31 am »

I "Bags" the Torso for the next round.


Quote
  I'm not very experienced at different render settings.... or even texturing really, which is another thing that could be worked out for future stumpses. Maybe,if i do the 'joining' of the character, and the rendering for this one, then someone else could have a turn next time?? (or something like that).   As far as texturing goes, last time, each person just textured their own bits, which worked out fine.  Ideas always welcome.



I don`t mind doing the joining/rendering on the next version.


Regards textures If you intend to use any jpeg or bmp materials please make sure you have them included in the uploaded zipfile ( A lot of modellers forget to include these items, it can be really frustrating to get that " Just so you know - Cant find material 3  "
« Last Edit: September 29, 2013, 02:09:37 am by kreator »
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johnar

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Re: Stumps
« Reply #20 on: September 30, 2013, 03:53:37 am »

Hi guys. Sorry been a while.
Laptop died on me.
 Got my work PC hooked up to web.  Gonna need to find another one. Always like to keep internet pc seperate to this one. Better update my anti-virus.  Anyway...
 
Torso done also.

captaindrewi Thanks for that. Good one.

kreator Got your email. (and feet, nice) Cheers for the info. Will look into it. Torso for Stumps#002 bagsed by you.
And yes, good point about Remembering to including any .jpeg or .bmp materials in Zip file.
 
cooldude234 Looks like you got the head for #002

I'm thinking, just so we don't get too far ahead of ourselves, no bagsing further on than the next ONE game.  (that doesn't mean that you cant start on whatever piece you want to now. Even if you don't get to use it until number 3 or 4 or whatever. cool)
 
KyleSan  Ready for those legs when you are buddy.




 
« Last Edit: September 30, 2013, 05:20:46 am by johnar »
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KyleSan

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Re: Stumps
« Reply #21 on: September 30, 2013, 12:10:39 pm »

Afternoon Gents!

Work got the better of me this weekend but I'm very close to finished with the legs. Expect them soon! Sorry to keep you waiting!
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KyleSan

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Re: Stumps
« Reply #22 on: October 01, 2013, 10:37:42 am »

Legs were sent earlier this afternoon!
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johnar

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Re: Stumps
« Reply #23 on: October 02, 2013, 05:28:32 am »

 
STUMPS2013#001.
 Created and textured by KyleSan, CaptainDrewi, kreator and johnar.
 Joined and rendered by johnar

Well done everyone.

I won't say too much else right now. Let y'all savour the moment. lol
As we have 2 parts for #002 already chosen, i think we could say that Stumps2013#002 has officially begun. So, to anyone interested,.................... Bags your bits and be in.
 We can keep working things out as we go. 
kreator. You offered to join and render this 2nd time round, and that would work out quite well for me right now, so if you're still keen, she's all yours.


 Nice one guys. 
« Last Edit: October 02, 2013, 05:37:21 am by johnar »
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KyleSan

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Re: Stumps
« Reply #24 on: October 02, 2013, 06:04:46 am »

Thanks a lot guys! Was a lot of fun. Not sure why the tail is yellow lol but it looks cool all the same!

I'm calling it "hairy-multihanded-demon-lion-on-ice" haha! Very very cool
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kreator

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Re: Stumps
« Reply #25 on: October 02, 2013, 11:45:53 am »

Haha!!, yes its cool!.... well done guys!! 


Johnar: Yes I`ll Do the rendering animation for Stumps #002  can you let me have the completed Stumps #001 it might look good on verold.com


All those that are participating can you forward your finished section to me at nivekgink@gmail.com alternatively you can use  dropbox if you have one.


Cooldude has bagsied the head, and I bagsied the torso, so we just have the Legs and feet to be claimed! Dont forget to Bagsy them before they go.
« Last Edit: October 02, 2013, 05:33:52 pm by kreator »
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johnar

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Re: Stumps
« Reply #26 on: October 02, 2013, 08:09:19 pm »

 Hey there again.
 I've emailed a copy of Stumps#001 to everyone involved.
 Cool. Cheers. Gotta go.  Cya. 

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Raxx

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Re: Stumps
« Reply #27 on: October 02, 2013, 08:47:39 pm »

Grats on the first Stumps guys, looks appropriately awful ;)
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cooldude234

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Re: Stumps
« Reply #28 on: October 02, 2013, 09:01:14 pm »

THE ARMS!!! THE HORROR  ;D

well Im going to get started on the head now
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captaindrewi

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Re: Stumps
« Reply #29 on: October 03, 2013, 11:10:03 am »

have waited to let someone else have a go....but will now take the feet...with this bagsy
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